I6 : Ravenloft - Myth-Weavers Lethe


I6 : Ravenloft


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Under raging stormclouds, a lone figure stands silhouetted against the ancient walls of castle Ravenloft. Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves around him, billowing his cape in the darkness. Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, revealing the angular muscles of his face and hands. He has a look of power - and of madness. His once-handsome face is contorted by a tragedy darker than the night itself.

Rumbling thunder pounds the castle spires. The wind's howling increases as Strahd turns his gaze back to the village. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd's face forms a twisted smile as his dark plan unfolds. He knew they were coming, and he knows why they came - all according to his plan. He, the master of Ravenloft, will attend to them.

Another lightning flash rips through the darkness, its thunder echoing through the castle's towers. But Strahd is gone. Only the howling of the wind - or perhaps a lone wolf - fills the midnight air. The master of Ravenloft is having guests for dinner. And you are invited.

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Ravenloft was originally published in 1983 and was written by the husband and wife team of Tracy and Laura Hickman. ( Tracy was also a co-author of the original Dragonlance novels ). The adventure became so popular that is spawned it's own expanded campaign setting. The adventure contained some new concepts for the time ( isometric maps, dynamic objectives ) and is one of the modules that I never had the opportunity to play nor DM, though I had a copy in my collection.

About the DM: Male, mid-40s, started gaming with the Basic set in the early 80s. Most of my time was spent with 1st and 2nd Edition AD&D and I've recently picked up the 5e because a lot of the rules have more of a classic feel than then 3rd and 4th editions.

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