You came to this town for your own reasons, you never asked to be part of any of this. But as it is, the city is burning. Assassins are running across the rooftops, guards are fighting among themselves, with little to no regard for who else gets hurt in the fight. You have no idea what is going on, who is fighting who - or for what reason. All that matters now is, these people you find yourself with might just keep you alive and out of town. In fact - they might even help you get closer to your goal.
This is a bit of a noir-style fantasy game, where the party - made up of all walks of life and with their own personal goals band together. For better or worse. They'll end up in-between murderers and thieves, holy knights and foul creatures as they unravel a conspiracy that threatens the world. Which they will ultimately have to.. deal with, of course. The story here was originally composed for a comic book that I wanted to create, but I've went and changed it into a game. I believe it'll work out brilliantly as it includes some cool twists and possible role playing mechanics that will work perfectly here. If we play the whole thing, you'll end up at level 15-17 over four chapters and intertwining character arcs.
During these travels, you'll encounter some cool NPC's, of course there's enough action and exploration of various regions. There's a few magic-heavy quests and times where having one of those religious fanatics with you could really be helpful. But, just pointing this out in advance - so you know if this game is for you - don't expect planar travel, battles of gods, dimensional gates and traversing heavens and that sort of stuff. It's a mature campaign about rivaling factions, brutal criminals, conspiracies and people (and monsters, rest assured).
This game will update daily, I will try and respond to rolls and checks asap. Whilst I understand that everyone has their own lives to deal with, and might not always be able to post. I understand this and I respect that, as would anyone. However, the other players would like to continue, as well would I. I've noticed how these games can easily fall into a few excited players refreshing daily for a week without seeing a single update. I won't let this happen.
So sometimes, through your inaction, inability to post, your character might just tag along without saying anything. If needed, I might take control of your character for a post or two, respecting your character of course. If this happens a lot, or over an extended period of time.. Well. Let's say his or her inaction might lead to a terrible disaster. Worry not, the notice board will be filled with tales of your exploits and a call for heroes to fill your boots. You might even get hired once more. Or revived, or something. As long as you understand that the game will continue, and I'll not wait for days on end.
I'm not stating this to come across as an ass - but if the game comes to a standstill, it's practically over, disappointing everyone else involved. I will do what I can to not let this happen, and keep it going and flowing. These types of 'accidents' never come as a surprise, will be announced OOC.
Creating your character:
25 point buy, start at level 2 (so it's possible to start as multi class)
Class selection from
Core Rule Book
Advanced Class guide
Advanced Player's Guide (for Prestige classes)
Ultimate Combat *Sans Gunslinger, since - there's no such thing as guns*
Ultimate Magic
If applicable, pick your deity from Golarion
Core, featured and uncommon races welcome, although I won't run the game with a party of hobgoblins or an army of frog people or somesuch.
No alignment restrictions. Due to the nature and atmosphere of the game, dealing with those of a different outlook might just be necessary, and that goes for all alignments. With that in mind, I'd like to run this with a balanced party.
Traits and Drawbacks
Pick two Basic Traits OR Pick one and a Campaign Trait
Pick One in and one out of element settings (see below)