The Four Thrones - Myth-Weavers Lethe


The Four Thrones


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Game Information

Game Description

The country of Keldar is well explored and known, and while the surrounding nations have stable governments of their own there is a lot of land to maintain the peace over. Maybe the land of The Four Thrones has been peaceful for too long.

You've barely even been in the rivercruiser an hour by the time the Wizard in the back starts getting ill. Not willing to risk the cargo in the river the Captain orders the boat over into the next dock. It's a small town called Watchbrook, hardly used as a trading hub since the invention of the cruisers. Only a few boats still take the time to stop there anymore and every year it's been getting worse.

It looks like it's been an especially bad year for the people of Watchbrook.

Setup:

The rivercruiser Halfwhisper had started it's trip all the way up in the western hills picking up logs and wood for downriver. It picked up all sorts of other trade goods at "The Bend," Brierbend is commonly called the bend it's famous for being the place where the massive Brier River turns from straight east to straight south and leading right into the capital city. Brierbend is where the eastern desert people get on when they are traveling to the capital.

What I need from your character is why they were on the cruiser.

This should start off as a single adventure, but based off of interest this can be expanded into as long of a campaign as people care for.

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