A game of frightening relation to the real world. Anything can happen, and usually will, when least expected. Oh, and dragons exist.You wake in a dark, dank cell. You are not alone. You can hear and sense others around you, but there is no speech. You move to stretch your arms and realize they are bound by rope behind your back. The rope is then tied to a chain that runs along the base of the wall you rest against. The only sources of light in the room are a window and a faintly glowing torch outside of the iron cage of the cell. A sleeping guard sits under it. The window is on the opposite wall from the cage door and is about 5 feet from the floor. The glow of moonlight flows in from it, but fails to fill the room.