ZombiePocalypse - What, Now - Myth-Weavers Lethe


ZombiePocalypse - What, Now


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Game Information
  • Created Apr 27 '09
  • Last Post Jul 30 '09 at 11:33pm
  • Status Complete
  • System GURPS

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Game Description

You are a normal everyday 100-point character. You live in a city on the coast (my home town, but let's leave the name out of it for now). You are fairly settled in your life, and so the last thing you need or want is a ... Zombie Apocalypse!

Sucks to be you, don't it?

I am setting the game in my home town, which is a subtropical city on the northeast coast of Australia. Let's call it Brownsville for now. Being Australia, the gun laws are fairly stringent; more about that later.

I will be needing a character set out as a normal citizen; specifically, the character needs to have a day job. I will expect at least 20 points to be spent toward job-related skills (florist, bank clerk, rookie cop, McDonalds manager, etc) and then the rest can go toward hobbies and incidental skills.

Just remember - you are not Chuck Norris. You are not Rambo. You are building your character on 100 points here. Specifically, 100 points with 40 points max disadvantages and 5 in quirks.

This is basically meant to be a one-shot game but we may return to this later if it is successful

Newbie players welcome.

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