Ad Closes: Once 6 Players have been aquired Estimated Members Requested: 6
This is not set anywhere near the canon naruto universe. Authority doesn't equal asskicking (or vice versa), there aren't clear goodguys and badguys for the most part, and they are distributed about evenly between sides. Bloodlines aren't always village trade secrets. Jinchuuriki don't exist!! Wars aren't fought by preteen kids (you have to be at least 18).
Character Name: Exactly what it says on the tin. Background: At least a paragraph. Major events, family history, why you became a ninja. Appearance: Feel free to supply a picture, or a moderate description (distinctive marks, style of dress, mannerisms, etc.) Suggested Role and Build: Pretty much what it says on the tin. Character sheets aren't required until the game starts.
I'm looking for two teams of 3 to go head to head in a series of tactical battles, with downtime (your choice what to do with it) between them. Each side will have objectives, support teams, and possibly stolen intelligence depending on circumstances. You get experience for: Accomplishing Objectives, effective exploitation of opportunity, surviving encounters with the other team (or killing the other team) or tricky random encounters, RP (during missions or downtime), particularly brilliant characterization or innovative solutions, going above and beyond the call, foiling the other team's objectives, and anything else I view as XP worthy. Despite this, advancement will probably be slow (every three maps or so I'm hoping).
Also there will be no allowance of youth ninja. All characters must be at least 18 years old. There are no underage ninja in this game, there is still a ninja academy but missions are not handed out until the student graduates at 18. There will be no exceptions to this rule.
The rumors began years ago. Tensions were building, and kept building. Last week negotiations broke down, and it was almost a relief. Neither side has crossed the neutral zone yet, but it's only a matter of time.