"The Royal Eyes are watching."
A common saying in the court of Aundair, few understand just how significant a warning the statement is. The Royal Eyes serve Queen Aurala as her eyes and ears - and if need be, her weapon. Few know the organization exists; even fewer know just how much reach and influence it has.
The Royal Eyes includes spies, soldiers, scouts, and assassins. However, when a situation becomes critical, time is of the essence, and failure is not an option, Queen Aurala calls upon the special forces known as the Wraiths. As some of the best-trained and best-equipped units under her command, they are the secret heroes of Aundair.
The inspiration for this game came from Mongoose Publishing's Wraith Recon. I didn't like the included setting, but I think the basic concept works well in Eberron.
Concept:
Instead of the usual 'heroes for hire' style game, the party will be a group of patriots who serve the queen as a type of special forces unit. Backed up by some of the most advanced magic ever developed, the Wraith Squad engages and eliminates problems before they can develop into public threats. Though their existence can never be acknowledged, they are some of the greatest heroes their nation has ever known.
The Wraiths are well-equipped for combat, but they are equally as adept in defusing political threats or conducting acts of espionage. A Wraith must be prepared for any eventuality they may come across during a mission.
Character Creation:
A clarification/decision about character creation. I'm interested more in getting good writers than I am getting good characters. That said, I do want to see a character sheet so I at least get a hint at your character building philosophy. I also don't want people building characters based on whatever strategy they think will get them picked. Because of this, I'm adding a couple of points (I did claim the right to work out kinks!): 1) The character you provide is important, but is not the end all and be all of your selection. If Defender Submission #23 really blows me away with his background, but I already selected a defender who equally blew me away, I may offer #23 a spot in the game conditional to providing a different character. In other words, I will consider the character you submit to be your preference, but will not absolutely lock you in to playing it. 2) If I do pick your submitted character, the exact build you provided is NOT locked in. Once the party is selected, I'll allow the players to confer and tweak their characters to make a better whole. This won't allow for changes in race or class, but class features, feats, and skills will be allowed to be rebuilt. This will represent the Eyes recruiting the perfect individual skill sets to form a team. |
NOTE: Given concerns about the combat method I posted, I'm willing to leave the choice up to the players once the game starts. This isn't freeform narrative because I want to have some defined way to resolve conflict. 4E was chosen because that's the system I currently work in and have the best tools for. In the past, I've had issues with combat slowing the story to a crawl, and that was inevitably when people started disappearing. Thus, the system I posted here. However, once I have players I'll take a poll. If most people want to control the combat themselves, then we'll go that way. If they want the game to move along and have me control it, then I'll stick with my original plan. |