Gathering Darkness - OG Myth-Weavers


Gathering Darkness


Title
Game Masters
Players

Game Information
  • Created Sep 4 '10
  • Last Post Nov 10 '10 at 4:29am
  • Status Aborted
  • System Dark Heresy

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Game Description

Sitting in a chilly cargo hold aboard the light cruiser Timon’s Revenge waiting for your debriefing to start, you got the feeling that the “easy work” promised to you after that unfortunate incident with that Nurgle cult a half month prior wasn’t going to be all that easy. Every other time a crewman has shown up at your personal quarters with orders for you to report immediately for a mission debriefing without any prior warning, things never went well.

It was then you were informed by your master, Inquisitor Marcus Jolan, of your sudden transference into the temporary employ of Inquisitor Jastin Relth. Apparently Relth had something important he needed looking into, and since all of his agents were busy with other things, and Jolan owed him a small favor, you would have to do.

Relth’s debriefing had been short and brutally curt; something was afoot on the frontier world of Sinophia, find out what. The good inquisitor had seen to it that you were provided with all the information you would need, which to him apparently meant all you needed to know what where you were going. Two days later you had rendezvoused with the sprint trader Elaine, at which point you did gain a little more information. Apparently a number of Sinophia’s wealthy elite started turning up dead, it was your job to find out who was behind the killings. The reason for the Inquisition’s involvement into what would normally be the purview of the local Arbites was because Sinophia had some trouble with heretics in the past, and the Ordo wanted to be sure there wasn’t any recurrent heresy.

A week later, here you stand in one of the launch bays of the Elaine, prepping to go planeside: your destination, the planet’s capitol, Sinophia Magna. Apparently it rains a lot, and the ride down isn’t going to be a pleasant one.

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