Battleship Lost - Myth-Weavers Lethe


Battleship Lost


Title
Game Masters
Players

Game Information
  • Created Oct 16 '11
  • Last Post Dec 23 '11 at 7:26pm
  • Status Complete
  • System GURPS
  • Setting Space

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Game Description

Introduction
Lights flash down the corridors.
Something terrible has happened.

On Scout class Battleship Vigilant thousands of lives have just been lost.



A young cadet looks up from his console, confusion and fear ravaging his boyish face. It's his first day. This kind of thing never happens. Not to the fleet. Certainly not on first days! It was only a tour! Showing off the ship to some Xenos and dignitaries. It wasn't even fully crewed!

An immaculate blue uniform stands behind him frowning. The five pips on the collar of the black undershirt, the three small metals pinned on the right breast pocket.
"It's okay son, it's just the log. Nothing you could do."
A brief pat on the shoulder and the blue uniform moves off to talk to a red uniform. The lights are still flashing. Pulsing slowly off and on as the large sector screen zooms in on a single system. In the middle of the contested sector. A point overlaps the systems son, labeled with the words that look so innocent. B_V: Signal Lost


Battleship Lost is a space opera of scale. The massive and horribly be-weaponed scout-class battleship has fallen into the sun after a mishap with the FTL drive. Fortunately the Scout Deck managed to detach and crash land on a nearby habitable planet. The only problem is the system is in contested space, yet unexplored by the federation. The colonies and Xenos, or Daybirds as they prefer to be called are going to take a very close interest into the 'rescue operation', while the survivors have... who knows how much time?

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