Eberron - Myth-Weavers Lethe


Eberron


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Game Description

The Starting Hook
The Kingdom of Silverstone on the eastern shores of the Middle Sea has long been ruled by a benevolent Aasimar dynasty that has used their connection to the divine to create a kingdom renowned for its chivalry, justice and benevolence towards those around them. Even the long time foes and rivals to the kingdom acknowledge that Silverstone is well-deserving of its noble reputation. This reputation has been put to the test as rumors of a great evil came filtering in from the savage lands even further east than Silverstone - rumors that came true as a massive army of savages descended upon the various eastern kingdoms.

Recognizing an existential threat that was far beyond the scope of any one kingdom, the current King of Silverstone (Bauric IX) called his banners and appealed to the lords of the other nearby kingdoms (Goldstone, Fair Isle, the Opal Delta, and the Dwarven Copperhold) and marched east to challenge this army and stop it before it could make its way any further west.

The great army marched east...and never returned. Small bands of survivors began to trickle in. The king had left behind his youngest son, Prince Talym, who received the survivors in his court and heard of the fall of the great army. They had met the enemy in battle and at first had seemed to hold their own, but demons and devils alike had been unleashed and all had been lost.

Mindful of his father's last command to him, Prince Talym has readied his remaining knights to make a desperate last stand from within the 7 walls of the great city of Silverstone. Magical messages and riders have been sent far and wide, warning lords as far west as the various kingdoms of the former Ruby Empire, the Emerald Empire and the surrounding kingdoms.

Now, the enemy has come at last to the walls of Silverstone. The Prince chose to make his defense at the greatest of the city's walls, the ancient Dragonstone - raised in the world before recorded time with mighty spell and stonecraft long lost in the modern world. For the first time, an enemy has breached its mighty gate and there the Prince and his closest allies (You) will make their stand....


Pure Crunch Stuff
Level: 3 (900XP)
Races: Player's Handbook, All Adventurer's League Supplement Races, Volo's Guide (To Include Monstrous Races).
Classes: Player's Handbook + Unearthed Arcana / No Multi-classing (at least at character creation)
Backgrounds: Player's Handbook + AL Supplement Backgrounds
Deities: Standard Greyhawk Pantheon (Pelor, Heironeous, Bahamut, etc) + Elishtar
Variants: Feats are authorized (so human variant + feats instead of ability increases if desired)
Ability Scores: Standard Array (15, 14, 13, 12, 10, 8) or 27 Point Buy
Hit Points: Max @ Level 1, Roll for levels 2 and 3 OR take average (if you roll you have to keep it)
Equipment: Class/Background Items OR purchase with rolled starting gold per PHB.

Note, the game is going to open in a combat setting and each character will start at 3/4 HP and 1/2 spell slots expended.

Crunchish-Roleplay Stuff
# of Players: 5
Player Roles: Looking for the traditional party (Face, Tank, Healer, Skills, Caster)
Special Note: Since these characters are close friends and allies of the primary quest giver, there are some specific hooks/roles that I'd like applicants to consider for their characters, these are:
  • Romantic Interest
  • Longtime childhood friend of a non-human race
  • Rival/frenemy
  • Monstrous humanoid raised as a hostage or adopted within the Kingdom of Silverstone
  • Fostered nobility from a foreign kingdom
  • A commoner who serves in the army or some other official capacity

You don't *have* to use one of these above, they are intended as examples - but I am looking for a very specific party concept so just bear that in mind. Also, you can combine these if you'd like such as commoner+love interest, or fostered nobility/rival, etc.

Applying for this game

Minimum Required: A race, class, background & hook concept + a 1-2 sentence elevator pitch of the character.

You can post these in the thread titled Character Pitches

**If you'd like to start a more complete character application, you may do so in this folder - Character Applications

Who Should Apply to this game

People who like the simplicity and power cap of 5E. My goal is to tell a story that catches the epic scope of Lord of the Rings but avoids the rocket tag of 3.5 and makes things like mundane armies a legitimate threat.

People who are interested in exploring the drama of individuals thrust into a situation that is far beyond them, and struggling to survive and win in a situation that will often seem hopeless.

Character Sheets & Characters won't need to be finalized until the 5 players have been selected.

What I'm Looking For

Now that I've been on MW for a bit, I have a handful of preferred players. I'm not going to pretend that I don't, and if these people are interested in my game I'll probably select 3/5 or 4/5 of them in this game. I do try to keep a slot or two open in any game I start for either new players or people I haven't played with before so keep that in mind.

What gets me as a DM though when I'm looking at apps is characters that get written into my setting, as opposed to characters that are written despite my setting and hook (if that makes any sense). Still, no need for a long drawn out application (because we all hate making characters and not getting picked).

ALSO!

A helpful link for setting information is Setting Information

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