I'm moving the game and recruitment for this game from the GiantitP boards to Myth-Weavers. While there was much interest before, I only received one character sheet, so let's try again.
Here’s the plan: I’ve been thinking about a big campaign for a while now. The idea is to have the characters explore across the ocean and then arrive in a foreign land. As such, I will focus one campaign (maybe two to three different adventures) on the journey with the other campaign dedicated to the New World.
Why not just go to the New World? To make it feel foreign, I want to understand the different ideas and values that your characters develop and then create something alien to it. Plus, I may or may not be reading Hunter X Hunter again.
To be clear: This campaign will be a seafaring adventure...with ninjas.
As for making your characters: Your ninja can be from anywhere. There’s no limit, but do realize that you may have competing goals while on the ship. How you as individuals come together is part of the game.