Rage in Vancouver - Myth-Weavers Lethe


Rage in Vancouver


Title
Game Masters
Players

Game Information
  • Created Sep 3 '17
  • Last Post Jan 1 '18 at 4:13am
  • Status Complete
  • System Werewolf

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Game Description

Canada. The great wild north. America's hat to those who are uneducated.

And a bastion for werebeasts of all stripes. They have even made very peaceful accords with vampires in the city, a peace that is as old as it is becoming tenuous. There is upheaval in Canada - The vampires in Quebec have cleansed themselves of a recent demonic infection and are teamed up with the surprising majority of Black Spiral Dancers in Canada. Their eyes are set on conquest while their insane allies point them in the correct directions to deal the most harm to both vampire and werewolf enemies.

In Saskatchewan the sect known as the Anarchs has ousted the Camarilla to the very outskirts of the territory while taking over the trains and logistical systems with roadblocks and supernatural chicanery. The old purviews of the Bone Gnawers and Glass Walkers suffer while their werebeast allies start turning on the werewolves for being unable to keep their own promises as accords with vampires shatter every night.

Currently isolated from much of this tragedy going on in the homeland, Vancouver is suffering. Where vampire politics are so tied with werewolf ones the upheaval in one decidedly affects the other. The bloodsuckers are getting antsy and calling in debts that your elders and ancestors had made. Pentex is taking advantage of these uncertain times by diverting much of their workforce in Washington, Oregon, and California to Canada under guise of political strife to spread their wickedness.

Your city is under attack, this daughter of Gaia who has sheltered peace for so long. The Tribes who reside in Vancouver must band together while sucking it up and dealing with vampires as something more than enemies.

A more urban flavored Werewolf: The Apocalypse game with a limited Tribe selection. I want to try a smaller group game and see how it works, along with tying it to the old supplement Dark Alliance: Vancouver in a more modern time frame.

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