Not Vox Machina: Adventures in Exandria - Myth-Weavers Lethe


Not Vox Machina: Adventures in Exandria


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Game Description

It’s been five years since Vox Machina participated in the Seige on Vasselheim. Since then the members of VM have been either dealing with extra-planar threats, assumed responsibilities of leadership or in same cases simply retired.

However the dangers of Tal Dorei still exist and are growing. All around Whitestone and the Parchwood forest, more and more undead creatures show up every day. While Emon has mostly recovered from the destruction from the Cinder King, a struggling government is dealing with an increase of activity from the Clasp and have turned a blind eye to some of the practitioners of dark magic. And deep within the city of Emon, an elemental scar of fire still smolders and burns; endangering the entire Cloud Top district.

Percival Fredrickstein Von Musel Klossowski de Rolo III has started recruiting talented members of various factions from across Tal'Dorei and Exandria to form a new team of adventurers who can step up to the challenge.

It’s time for the next group of heroes to step up and save the world. And possibly eat a lot of chicken.

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