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Myth-Weavers Lethe
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Homebrew
Simple Fantasy RPG
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Simple Fantasy RPG
Title
Archived Threads
Game Masters
King Nate
Players
KingGoblin
Booglor
GitGuzzlar
Trantor
Grudge
Yuno_
Readers
LDDragon
orcwbigstick
Game Information
Created
Mar 13 '18
Last Post
Mar 18 '19 at 12:50pm
Status
Complete
System
Homebrew
Game Ads
Ad id: 12748
Thread:
Looking for people willing to torture themselves.
Game Description
This is a fantasy role-playing game using a set of rules that I created to fit my GM style and uses Subjective Roleplaying.
Subjective Roleplaying -
This game provides a lot of fast and loose rules for playing in a fantasy setting rpg. One of the things that help with this fast and loose style is the empowering of the GM to make decisions for many aspects of the game. This includes things like the experience point cost for character improvements (that the players propose themselves), the meaning of dwarf tossing fighting style, how powerful magic and spellcasting will be, or which Stat is most appropriate for an action roll. This allows the game to expand in ways that couldn’t even be imagined and for characters to grow into something unexpected by everyone. This trade off to the normal restrictions imposed on characters and games in other rpgs comes with an understanding that the purpose of subjective roleplaying provided by the GM is to tell fascinating stories and epic adventures. The GM is not the enemy and isn’t trying to kill the characters, the GM is just providing adversaries and obstacles to enrich the story. Obviously this subjective roleplaying won’t be for everyone and that’s alright, but those who embrace it are in for something exciting.
Seeing as these are my homemade game rules, I might find something in them during game play that didn't work out the way I wanted them too. If this situation occurs, I'll inform everyone of the rules change.
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