Quill and Dagger - Myth-Weavers Lethe


Quill and Dagger


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Game Information
  • Created Mar 16 '18
  • Last Post Jul 18 '18 at 9:46pm
  • Status Aborted
  • System Pathfinder 1e

Game Description

The Red Lobster Inn is a lot larger on the inside than its unassuming exterior would suggest. Tables are spread out widely, smoke filling the dimly lit voids between them. Despite the some and abundant alcohol however, the place smells of the woods, owing to the roaring fire supplied with pine and well ventilated, as well as the well kept to glossy sheen bar, carved from one continuous redwood log. The clientele is varied, old veterans sit alone, watching the door, some to protect their own paranoia, some because they're paid to. Gamblers sit at the largest tables, throwing dice and card alike, betting more than mere gold. Off duty guardsmen lounge comfortably, pointedly ignoring the illegal activity surrounding them. Barmaids walk fast between tables, delivering drinks with cold smiles, glints of iron revealing themselves to careful observers, where each has hidden a weapon. Street Urchins sit on the floor, near the tables of their sponsors, watching everything intently, scurrying after the last puff from discarded cigars, but knowing that making any real noise would see them ejected. The barkeep is Glaucon, a tall, muscular elf. He easily serves those at the bar, and supplies drinks to the barmaids, moving with calculated speed, a precise grace he could equally apply to the massive, dimly glowing elven curved blade hanging behind the bar, just high enough that few other than Glaucon could reach it easily.
This is the infamous Red Lobster Inn. where ne'er-do-wells and hit men rubbed shoulders, where blood was naught dared spilled, but rather was paid for. Here one could find lucrative work, given that one had the stomach for it, and it was here that the encrypted flier had lead. It was here that quill and dagger would be recruiting a team of cutthroats and ruffians. Quill and Dagger had been inactive for years, but before then, had been the scourge of hte underworld. Organized crime and the government of the city, Kallipolis, alike had paid them to simply not gather information against them. But they had gone underground, and now resurfaced, with only vestiges of their reputation remaining. But those vestiges remain all the same, and are enough to draw a number of hopefuls, people who want nothing more than to a part of such an organization, and they're about to be filling in...

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