This game is based on the SAGA Scum and Villainy Sourcebook and the Starships of the Galaxy Sourcebook. The game is set squarely in the Star Wars universe, but shoots for more of Firefly or Cowboy Bebop feel. Specifically, the PCs are the crew of an independently owned and operated space transport, the Penumbral Wake, trying to make a living on the outer rim of the galaxy during the dark times of the empire, doing whatever it takes to pay the bills..
A long time ago, in a galaxy far, far away...
It is a dark time of growing danger among the stars. Ushering in the New Order, the Empire has mandated unprecedented restriction of non-human rights, dismantled the civilian holonet that links the galaxy, and implemented new trade tariffs and tighter weapons and shields restrictions on private and commercial transports: increasing the cost of trade goods and the vulnerability of those who ferry them along the space lanes; thus giving rise to increased smuggling and piracy across the galaxy.
Species restrictions and economic frustrations have led to nonviolent demonstrations which are met with the full force of the Imperial war machine. These resulting Imperial atrocities have in turn given rise to isolated pockets of open and armed resistance which are crushed even more quickly. In effect, the Imperial response has driven all resistance underground--none can openly withstand the might of the Empire. In response to the rising number of underground resistance movements, the Empire has launched a draconian campaign of trade and travel restrictions designed to prevent rebellion from spreading across Sectors.
The Emperor's core-centric and human-centric New Order has led to an unprecedented diaspora of non-humans, political discontents, and criminals--all moving for the outer rim of the galaxy where they can live free of growing Imperial power. Increasingly, there are two realities in the galaxy: the heavily regulated and monitored reality that exists within Imperial controlled space, and the dangerous, chaotic, and economically unstable reality that exists beyond.
For freighter captains trying to earn a decent living among the stars, the choice is a difficult one: operate within the high-tariff, high-restrictions bureaucracy of Imperial controlled space or push out into the increasingly dangerous galactic rim, where ports are populated by the scum and villains of the galaxy. Faced with such a choice, many tramp freighters have gone rimward.
This game is about such a freighter, the Penumbral Wake, and her crew.
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