The Fall: End of the Modern World - Myth-Weavers Lethe


The Fall: End of the Modern World


Title
Game Masters
Players

Game Information
  • Created Jul 13 '19
  • Last Post Nov 17 '19 at 4:42pm
  • Status Aborted
  • System Pathfinder 1e

Game Ads


Game Description

Well, it finally happened. After so many decades of trying to patch the holes, sweep the mess under the rug, after so many years and centuries of pretending that everything was normal, it finally all broke down.

The Masquerade has fallen.

London is currently filled with old shades and ghosts, four odd millennia of kings and queens rallying their forces to take the throne each of them held while living. The turf scuffles between the old vampire clans of Prague and the lycan packs of Berlin has blown up into a full on war, with humans being caught and conscripted to the front lines. A plague of undeath has cropped up in Cairo, in Mumbai, in Rio de Jeneiro, waves of ghouls, zombies, and wights flooding out into the surrounding countryside. A dragon descended on Beijing and rules over a kingdom of ash and cinder. All across the world, the damn androids Union Global Confederated built to keep people from finding out about magic are waking up, and they aren't taking the time to figure out who is destroying the world and who is desperately trying to hold it together. They're just killing anything with magic they can see.

They say an angel is sitting on Jerusalem, turning anyone in a ten mile radius from city limits to glass. Of course, each of the three Abrahamic faiths are saying it's theirs.

You've heard whispers, through whatever backdoor channels you gather information. Supposedly, the World-Breakers finally got a hold of something big, and used it. A 'shard of a previous reality, incarnated'. A cell in New York hit their big red button, and now the whole city is full of monsters and the rules of reality are breaking down. Some kind of hive mind is spreading out of the city, and something inside is looking out, with a thousand glowing yellow eyes.

Some good news, though. Yes, all across the world, the rules are breaking down. But the big one is loosening too. It used to be that no mortal, even the oldest, most learned sages, could access power beyond the Fourth Circle. Now, though? However you did it, whether by means despicable or holy or just good old fashion science, you have so much more. The old shackles have fallen away, and you have more strength than you could have ever dreamed of.

It's probably too late to save the world. But, just maybe, you and a few others like you can make sure something comes after.

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
Last Database Backup 2024-05-05 03:17:57pm local time
Myth-Weavers Status