Fear Itself - Myth-Weavers Lethe


Fear Itself


Title
Game Masters
Players

Game Information
  • Created Oct 26 '09
  • Last Post Feb 20 '10 at 10:10pm
  • Status Aborted
  • System World of Darkness

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Game Description

The town of Greenfield, Tennessee. A small, primarily agricultural, community of approximately 2,000 people. For a long time this community has been a law-abiding, God-fearing community. But the mirror world of the Fae are planning to change that. Some of the Unseelie court look upon the town of Greenfield and see their very antithesis. That of hope, grace, and good thoughts. That plot is discovered by the Scarecrow Ministry, and they send a small motley of their people to the town to make sure the people of Greenfield are filled with dread before the beings of chaos launch an assault of unholy devastation upon the small tight-knit community. You are that motley.

The players will all be changelings that are part of the Scarecrow Ministry, and thus part of the Autumn Court. All characters will automatically begin with 3 dots in manipulation, 2 dots in Mantle of the Autumn Court, and a Wyrd of 3. Those are applied before character creation. You may not lower Clarity to get bonus exp., I handle Clarity in an odd way which shall be done once the characters are accepted. The attributes, skills, and merits are as shown below:
Attributes: 6/5/4
Skills: 11/9/7
Merits:10

The character application should at least include the following -
Background:
link to sheet:
Most common way of spreading fear:

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