Character Creation:
~ 0 XP: Bare minimum (age, height, weight, gender, eye and hair colour).
~ 1 XP: Pretty good description.
~ 2 XP: Oh My God That Was Awesome!
~ 0 XP: None.
~ 1 XP: Pretty good personality description.
~ 2 XP: Oh My God That Was Awesome!
~ 0 XP: None.
~ 1 XP: Pretty good History.
~ 2 XP: That Explains Everything I Could Want To Know!
~ Each connection will earn both players 1 xp, up to a maximum of 3.
Does not need to be completed by the end of creation process |
~ Minor Goals: "Increase my knowledge of the occult" 1xp each (Up to 3 minor goals)
~ Average Goals: "Reconcile with my estranged sister" 2xp each (Up to 2 major goals)
~ Major Goals: "Find the six fingered man and avenge my father, murdered these twenty years." 3xp (Only 1 major goal)
Change: Storyteller chooses bone that breaks, not the Player. |
Change: It takes 1 hour to heal a point of bashing, 1 day for a point of lethal, and 1 week for a point of aggravated damage. In addition, magical healing only heals the body to a certain point, leaving wounds tender and raw - lethal and aggravated damage can be healed down to resistant bashing damage, after which the body must heal itself. Normal bashing can be healed normally. |
Change: Replace first sentence with 'Every Paradox released in a scene adds a die to all Paradox dice pools, not just those of the mage in question.' |
~ Havoc ~ Bedlam ~ Branding* ~ Anomaly* ~ Manifestation *Depending on circumstance, these may switch positions. Eg. when one may be more suitable than the other |
Work in Progress, essentially each shot, unless specified, hits a random location on the target's body |
When a mage uses mage sight, he opens his third eye and sees everything for what it truly is as the images he see are permanently burned into his mind. Whenever he thinks about the event, it appears vivid and fresh in his mind. Particularly vulgar and disturbing images may require wisdom degeneration and/or derangement rolls. |