System: Fantasy Craft
The basic plot:
Your character finds himself coming out of a fog bank to another world. Although most things don't seem that disimilar, there is one glaring difference. This world has two moons. One looks much like the moons of your home, shedding the same soft, white light. The other moon however, is larger, and there is something.... wrong about the light it casts. Everything lit by the moonlight of the second moon seems just a little off, warped or malignant. Where will you go now? Is there any way to get home? And most importantly, what is that moon, why is it here, and what will it's light do to the things around?
Adjustments and Game Qualities:
Each PC gains 1 bonus attribute point at Career level 3 and every 3 levels there-after. This replaces the bonus attribute points on table 1.4
Each PC gains 1 bonus Intrest at Career level 2 and every 2 levels there-after. This replaces the bonus Intrests on table 1.4
Each PC gains 1 bonus Proficiency at Career level 1 and every level there-after. This replaces the bonus Proficiencies on table 1.4
Each PC gains 1 bonus Feat at Career level 2 and every 2 levels there-after. This replaces the bonus Feats on table 1.4
Larger than life heroes.
Use 40 points for the point buy build, rather than the 36 standard.
Sorcery (wild magic).
Reference page 326-327 for explanation and tables.
See pages 324-325 for tables.