Blood, Sweat, and the Undead - Myth-Weavers Lethe


Blood, Sweat, and the Undead


Title
Game Masters
Players

Game Information
  • Created Feb 11 '11
  • Last Post Apr 8 '11 at 1:53am
  • Status Complete
  • System Freeform

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Game Description

The sun sets another time on the brilliant Metropolis skyline, and millions of citizens continue with their lives however menial. But deep beneath the city in the crowded dank tunnels of old aqueducts and subway tunnels echo the haunting calls of something monstrous. Following the dreadful moaning one would find a clinically clean well lit series of rooms, through which roam a dozen or so individuals their identities cloaked by dark orange hazmat suits their breath and voices cloaked in a menacing effect cause by their respirators. Their macabre work spread about them, the vivisected human bodies and subsequent blood spread on the floor, microscopes, centrifuges, and even more advance medical equipment lie about. High on the wall sits a large clock, its blocky red numbers stand out in contrast to the sickly green walls and florescent lights. The clock changes again and again, out of sync with with real time. The clock is counting down, down to something important. There are 35 hours and 28 minutes left, and whenever a worker passes by and looks up the rush back to work. When the clock reaches zero all sorts of hell will be unleashed on the unprepared millions of the city, and only the Metropolis Counter Terrorist Unit has a chance of stopping them.

Will they be in time?

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