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Pathfinder 1e

Adventure Shop Tycoon

GM Valdimarian · 3 players

A group of either up and coming people or ex adventurers who have settled down and start up a shop. Using the Downtime system and very simplified combat to streamline gameplay.

Welcome to the world of Tans'tafel, a setting that's been in the back of my head since 2008. The setting is very much based around the mid 1700s real world map, but with some significant changes. A High Fantasy world where people can be born with strange hair, and develop strange abilities at a young age, Powerful Elites keep the peace between nations via threat of MAD with mutual defense pacts reducing the risk of alpha strikes to take one country's elites out. "There be monsters" is an absolute truth in Tans'tafel, with some species originating from other planes or Dungeons Breaks loosing breeding populations into the wild. 

 

In The Old World the codification and sharing of magical traditions several centuries before the current setting caused a magical revolution. As the growth of magic through shared knowledge occurred the people of the Old World began to explore across the oceans as well. The people of the New World (not the term they use) were vaguely accepting of the newcomers, but they made it clear to the newcomers that they too had high level Elites who could wipe out large settlements if pushed. The newcomers themselves could not afford to keep their own high level Elites, as the nations back in the Old World relied on them to keep the peace between them. 

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