Blue Star Breakout
This is a pf2e excursion, module length. I hope to run a fast passed game that will level the PCs up quickly with lots of choices and combat. Although you will start with minimal equipment (warm clothes, tattoo that provides protection from cold weather, a pick or shovel, one week food rations, water) please pick out appropriate 4th level equipment including consumables and assume your character will receive these soon.
Four to five 4th level PCs are held at the Blue Star Volcano, captives of the local Winter Witch. A giant steam geyser that regularly spits out valuable blue tinted ice diamonds, the volcano is mined for diamonds including fallout collection in the surrounding area. The complex nature of the volcano and the need for specialized workers has made the Blue Star Volcano a destination for valuable and/or skilled captives. You are enslaved at BSV. That means you are valuable enough to be sent here where death tolls are low compared to other slave assignments. You might be a captured noble lady or a princess from Tian Xia; a court jester gnome or frost fey here on temporary punishment for a crude ill-timed joke; an android that was found frozen in ice with no memory; perhaps you are good at mining or cooking, do well outside in searching for holes in the snow that could result in an ice diamond? all these could be reasons you have found yourself captured here for at least 7 months.
Overseer Greymuzzle is a witchwaurg priestess of winter. She took over as your taskmaster six months ago. The bejeweled wolf ruled with a light fist at first, leaving you captives alone in your dormitory for days, even allowing supervised visits to the many hot water pools after a good harvest. That all changed when her mate showed a month ago. Brizzlebite is a massive, cruel witchwaurg with filthy matted fur and a permanent snarl. He reveals in your misery, threatening you regularly.
Character Creation
I've got two players already in the game. One a Tanuki (Steadfast) Bard and the other a Skeleton (Compact) Monk. I will be accepting 2 or 3 additional players. Please submit no more than a single application. There is no preferred template as long as what you submit is clear and readable its fine. Remember, we highly support copying templates here so if you like one feel free to copy it and use it for your character application! If you wish to use Pathbuilder or another generator for your character mechanics that is acceptable as well just make sure you include the link in your application. Remastered preferred.
Starting Level: 4th
Ancestries: I'd like to see the following ancestries. Although others are acceptable they are less likely to be accepted:
- Androids
- Kitsune
- Kobolds
- Gnomes
- Leshy(pine)
- catfolk
- elf
Classes: Preferred class choices although others are acceptable but less likely to be selected:
- Oracles
- Druids
- Monk
- Sorceresses
- Rangers
Choices least likely to be picked are:
- Humans
- Clerics
- Champions
- Rogues
Character Creation Optional Rules
- Free Archetype - yes.
- Automatic Bonus Progression - no
- Stamina Rules - not to start (dependent on what party wants to do and the party build)
- Ancestry Paragon - yes
- Gradual Ability Boosts - your choice
The amount of story you give your character is up to you but please copy any description / backstory / motivations / connections to your sheet for reference.
Example Starting Setup
Your overseer, a priestess witchwaurg named Greymuzzle, shadowed by her massive enforcer Brizzlebite, approach you quickly. Burdened with heavy packs, the wolves don't even stop before Greymuzzle blurts out, "White Dragons have invaded the fortress! The vile creatures that will kill all given a chance. We must secure the vaults, preventing the wyrms from accessing them if they haven't already. Those who survive will flee with Brizzlebite and I down the escape tunnels." Approaching the group of indentured servants might appear desperate but your taskmaster knows how capable you all are and how afraid most are of her oversized mate.
Looking to your fellow prisoners- you all have but seconds to respond before you are risking a snapping jaw full or freezing breath.
Do you fight the two overseers, taking some vengeance for your incarceration, or do you accept their orders, hoping to stem what could become a veritable disaster for the area, and follow them deeper into the volcano? Skill checks may influence PC choices at this point. What do you know of the vaults? The surrounding geography? White dragons and their habits?
What do you do?
Additional details -
We are 200 years in the future of Golarion. The BSV emerged from the glaciers in north Irrisen. Starting as a smoking glacier the volcano revealed its self by melting the surrounding ice and snow. It was quickly occupied with a fortress and mining operation installed. The remote location made it a perfect spot to hold valuable prisoners.
Queen Tatiana Szark rules Irrisen from her palace in Whitethrone. Her White Witch daughters, the Jadwiga Szark, rule the 5 major provinces. The northwesternmost province is Bleakmarch, its capital is the towering city of Algridheart on the Rhimeflow River. Ariel the Azure Devil Duchess of Bleakmarch is owner of the BSV. Resulting from a tryst with an Ice Devil, Tatiana's only Tiefling daughter is named Ariel Jadwiga Szark. Keeping the greedy frost giants and white dragons away from the lucrative mining venture is often seen as her top priority. Tatiana is as cruel as most Queens of Irrisen though it is rumored that she favors Ariel.
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