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Conspiracy X 2.0 Modern

Bodyguard of Lies

GM Anthr4xus · 5/6 players · posts Weekly

A collection of specialists are gathered to stand against the threats against humanity such as secret societies, aliens, cryptids, psychics and more.


Using the Unisystem, Conspiracy X provides a framework of government agents, working for a secret conspiracy known as Aegis within the US government to shield humanity against the nefarious actions of a competing secret conspiracy group, bizarre magical societies, aliens and other threats.

The group works together as a somewhat independent Cell executing orders delivered to them by a secretive handler or the HERMES dark net maintained by Aegis.  This newly formed Cell will start out with missions focused on subjects in their background, but the very nature of conspiracies can lead that investigation in any kind of direction.

The game will be set near the beginning of 2004.  Specific setting location will be determined based on select characters.  I am looking for up to 6 players for this game, but would be willing to have a few players on a back-up registry in case we have players drop for whatever reason.

The amount of rules may be somewhat intimidating, but really most of the volume is just options and lists that really only come into play during the beginning character/cell creation phase and during Downtime.  Please check the "What is Conspiracy X?" thread in the Announcements for a recommendation on which of the various resource blocks to tackle in what order.

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