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Worlds Without Number

Broken Heart of the Castle

GM MarSyca · 0/5 players · posts Multiple per day

The ground shakes to the terrible might of the Walking Castle. A war machine built in an era wiped out by the victors and left to roam the Eglantine Continent. For an era and a half, it has meandered and crossed the lowlands. Terrorizing the small folk of these lands with the aimlessness of a brokenhearted teen. It had been content to waging a war on turnip fields and rural taverns, carving a wandering path of destruction through the countryside. The lords of the lowlands had begrudgingly accepted the wandering rampage as a part of life, as long as it stayed out of the cities. As many have attempted to breach the castle walls. But few ever return and even less leave with their senses intact. According to history records, survivors of the castle become echoes of themselves. Become less of their past self's day by day till they disappear. Many speculate that they end up returning to the castle. Ensnared by its magic. Three weeks ago, however, it had paused. By witnesses accounts it had suddenly made a sharp turn towards the walled city of Bells Fall. Leaving a path of razed villages in its wake. If the Castle cannot be stopped or turned, it will reach the city walls in five days. Note: A whimsical adventure that involves breaking into a walking fortress, unraveling the story of its origin, and clues to the Castle's many secrets. Hopefully before the castle changes the characters in both temporary and lasting ways. This will be a One-shot with a beginning and end-goal.


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