Champions of Eriador
What was once the great realm of Arnor has fallen into ruins. The Witch-king of Angmar and other servants of the Enemy have shattered much that was beautiful and good in western Middle-earth, and the Free Peoples who survived have limped on ever since. The Dúnedain Rangers of the North guard their ancient lands from the Shadow, the Men of Bree hold out in their little pocket of civilization, and the Shire remains an untouched paradise of life, love, and laughter. To the east, Imladris remains hidden and well-defended by their ancient protectors, but even now, the Elves who dwell there begin to turn their gaze to the Grey Havens. To the west, the dwarves of the Ered Luin thrive as skilled craftsmen, traders, and reclaimers of the ancient halls of their forefathers, and the elves of Lindon have all but totally departed for the Undying Lands.
Much attention has been brought to the east, with the death of Smaug the Dragon and the restoration of both Erebor and Dale. And yet, Eriador remains, a quiet land with an ever-growing wickedness returning to its borders. There are no proclamations to be heard by great Kings or Lords. Instead, at the Inn of the Prancing Pony, travelers from across Middle-earth find themselves brought together by fate or chance. Perhaps some are already acquainted, while others are completely foreign. One way or another, this collection of Free Peoples may just find that their paths are more aligned than what they first imagined...
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