Myth-Weavers Help Sign in
D&D 3.5e

Escape From The Mad Mage's Dungeon

GM akela122301 · 3 players

The PCs must escape a dungeon, evade an insane mage, and maybe make some new friends along the way.

I've recently been replaying BG2: Shadows of Amn, and it has inspired me to run a game similar to the beginning. Therefore...

 

How It Starts

You awaken in a cold and dark cell. You feel no access to any magic you might have possessed, and you have been stripped entirely of all your equipment. You do not know how you came to be here; you don't know how long you have been here, but you know you don't want to remain. You can hear other people around you, but nothing clear, as if all sounds have been scrambled before they reach your ears.

And then, your cell door opens. You step out, whether cautiously or in a rage, and see other prisoners doing the same.

So, how to apply?

Open a Topic in the Applications tab, and give me the following.

Name: Duh (with link to character sheet)
Race/Class: Also Duh
Description: Describe your character as if I were reading a novel. Don't go too overboard with description, though. While a picture helps, I still want the description. Distinguishing characteristics, favored style of clothes, etc.
Personality: Tell me who your character is, in a brief summary. How is your character likely to behave?
Background: Nothing too in depth please. Your character is 5th level. Just a quick rundown of how they started adventuring will suffice.
Wishlist: This is going to be a little complex. But, give me a list of up to seven items, within standard WBL (so a total of 9k gp), that your character owned. The list should be specific (so, not "magic greatsword" but "+1 Greatsword", etc). I guarantee you will not see all of the items by the time you escape, but I'll try and make sure you each get back some of your gear.

 

Now, details about Character Creation:

Level 5. Ability Scores to be generated with a 40 point buy. HD to be rolled, rerolling anything less than half. Then set your Current HP to half of your total, rounding down.

Books: PHB, PHB2, Monster Manuals, Savage Species, Expanded Psionics Handbook, Complete series, Races series (except Faerun and Eberron), Frostburn, Sandstorm, Stormwrack. Magic Item Compendium and Spell Compendium. That's it. Do not ask for other sources, and please cite sources for any feats, items or spells.

The Erudite is not allowed at this time. The language used in the entry in Complete Psionic just isn't clear and consistent. If someone can find an official errata that clarifies it, I will revisit this decision.

Oh, right. I'm going to be very generous with this next thing. 1 feat per HD instead of the standard 1 every 3 HD. You must still qualify for the feat at the time you take it. Also, add +1 for your skill points per level (including the x4 for first level; that's a total of 8 extra skill points). You may also ignore the first Level Adjustment (so if you choose a race with LA +1, you still have 5 HD). If using Savage Species for your Race, I have final say over what the relevant Level Adjustment would be.

As each application is accepted (and I will accept them on a case by case basis, so stay on your toes), each accepted PC will get a minor useful benefit.

Want to see more? Sign up or log in to read the full game, post, and play — you'll land right back here.

Sign up Log in