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Pathfinder 2e

Gatewalkers (Ended)

GM theNwDm · 0 players

In this campaign for Pathfinder Second Edition, players assume the roles of superpowered adventurers undertaking a mindbending paranormal investigation. Their objective is simple: fill in the gaps in their memories from the night of the so-called Missing Moment.

Gatewalkers Adventure Path

The characters’ investigation into the Missing Moment takes them to the River Kingdom of Sevenarches, where they confront a fellow gatewalker and violent druids. To question a dark fey implicit in the mystery, the party enters the shadowy realm of Kaneepo the Slim. From there, the gatewalkers are transported to the planet Castrovel, where they learn about the alien entity responsible for the gaps in their memories before teleporting to the city of Skywatch, back on Golarion.

This is my first game and a way to experience Myth-weavers for the first time. I will be running this module as a solo/coop game. See details below.

The forum here will continue to evolve as I work on it in my spare time and slowly update the story.

Character Creation

Level 1 Start

Free feat variant

Deviant starting ability (Dark Archive)

Running Solo/Coop

Solo/Coop games are some of the best experiences, especially when two or three players can figure out how to mesh playstyles and work collaboratively to run adventures. Obviously, a 'GM' running a PC has a very rough history, but I believe that if expectation and boundaries can be outlined from the beginning, then a cooperative gaming session may prove to be beneficial and fun for everyone involved.

Posting Expectations

Audible dialogue Bold. This can be done in other colors, but be consistent.

Internal dialogue Italics.

Oracle

Put all oracle results and reasoning here with the label 'oracle' within the post.

Combat ActionAction 1:
Action 2:
Action 3:

Portraits. If not posting a portrait inside a stat block, post a portrait when possible to simulate the speaker. For longer narrative blocks this might not be possible given the number of PC's, NPC's, and other elements.

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