Pathfinder 1e
Hollow's Last Hope
Running module D0. A quick game with a beginning, middle, and end. If we have enough fun and get to the end, I'm not opposed to running the modules that follow.
THE TOWN OF FALCON’S HOLLOW NEEDS A MIRACLE
The plague has come to the town of Falcon’s Hollow, and not even the town’s priest can abate its wretched course. With the coughs of the sick and the wails of the dying echoing through town, the local herbalist uncovers a cure, but she needs some brave heroes to retrieve the ingredients. Finding the cure means risking the dangerous Darkmoon Vale, infiltrating a witch’s haunted hut, and delving the ruins of an abandoned dwarven monastery.
Want to see more? Sign up or log in to read the full game, post, and play — you'll land right back here.