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Pathfinder 2e

Kindled Magic, transferring from OGMW

GM LDDragon · 13 players

Kindled Magic, from Strength of Thousands, transferring from OGMW

Rerecruiting!

Looking for one or two people to join Kindled Magic, the first of the Strength of Thousands series.

Group B would likely benefit from a healer of some kind.

Group A might have space for another character.

Pathfinder 2e. They are currently level 3.

 

 

Game Description

The Strength of Thousands Adventure Path begins as the player characters arrive at the Magaambya at the heart of the cosmopolitan city of Nantambu. This academy of magic will be the heroes’ home throughout their adventures. Although they must remain close to the Magaambya at first to learn their initial lessons, they will soon venture far from the campus and gain greater and greater responsibilities.

Prospective students come from all over the world to study at the Magaambya, so it’s unlikely that the heroes knew each other before arriving here—but they might! Incoming students are grouped together in a cohort to support and learn from each other throughout their education. The heroes constitute one of these cohorts, and are thus expected to spend much of their time together. A cohort works best when its members have a wide variety of specializations and interests. Rather than a typical “adventuring party,” the heroes of the Strength of Thousands Adventure Path are a cohort of diverse and dedicated students.

The Magaambya is focused on gathering knowledge and using it to become wardens of the world. The school’s overall alignment is neutral good. This doesn’t mean the heroes must be neutral good, but they’ll be part of this organization and will be undertaking missions that advance its interests, so evil heroes will find themselves to be a poor fit. Knowledge seekers come in all types, though, so characters of any alignment are permitted.

Classes
This campaign focuses on a magical school, but that doesn’t mean everyone has to play a spellcaster! Members of any class will have plenty of moments to shine in the Strength of Thousands Adventure Path. There will definitely be moments of danger where having a dedicated warrior, such as a fighter, monk, or swashbuckler, will prove vital. Rangers will have opportunities to shine when traveling through wilderness or exploring old ruins, and the keen eye for detail that a rogue or investigator can provide will be very useful.

Spellcasting for Everyone
Even though any class works well in the Strength of Thousands Adventure Path, a campaign where students attend a magic school wouldn’t seem very magical unless all the heroes can cast spells! Each character in this Adventure Path gains either the druid multiclass archetype or wizard multiclass archetype to reflect the primal and arcane teaching traditions of the school, respectively. Druids must select the wizard multiclass archetype and wizards must select the druid multiclass archetype, but characters of other classes can choose either. This choice is made at 2nd level, when you become an attendant of the school, so you have a little time to decide. You don’t need to meet the ability score prerequisite for your chosen archetype, but it’s a good idea to choose the druid archetype if your character’s Wisdom is higher than their Intelligence, and the wizard archetype if Intelligence is higher.

This multiclass archetype is a free archetype, as described in the Pathfinder Gamemastery Guide. Each character receives an extra class feat at 2nd level and every even-numbered level thereafter, but can only use these extra class feats on archetype feats for the multiclass archetype you chose. This free multiclass archetype doesn’t prevent you from picking up a different dedication feat; that is, you don’t need to take two feats from your chosen multiclass archetype before picking up another archetype’s dedication feat with your normal class feats, if you find an archetype that fits your character concept.

Of course, you don’t need to pick up another archetype if you don’t want to, but suitable archetypes for you to consider for your character include halcyon speaker, loremaster, Magaambyan attendant, and magic warrior.

Ancestries
The Magaambya has a startling variety of ancestries among its professors and within its student body, so there are no restrictions on character ancestries in the Strength of Thousands Adventure Path. The people of Nantambu and the Magaambya are predominantly Zenj humans, but most are worldly enough that they’ve seen, known, and worked alongside many other ancestries in the past. Lost Omens Mwangi Expanse provides information about new and existing ancestries that are more common in the region, but students at the Magaambya sometimes come from much further away. Even uncommon or rare ancestries, if permitted by your GM, are fine choices for this campaign. People at the Magaambya might be initially put off by truly weird-looking or inhuman ancestries, but they’re quick to judge people by their actions, not their looks.

Languages
The assumption of a common language is useful for any campaign, and the Strength of Thousands Adventure Path is no different. In this campaign, references to the “Common” language refer to Mwangi rather than Taldane. When you gain Common as a default starting language, consider it to be Mwangi. You can separately learn Taldane, but you won’t have a lot of use for it. Better languages to pick up include Draconic and Sylvan. People in Nantambu have a local language called Xanmba, which you might also learn.The heroes will perform best if their party contains a well-rounded selection of skills and feats. Arcana and Nature are the most important skills for success at scholastic endeavors at the Magaambya, as its focus is teaching arcane and primal traditions of magic. Religion and Occultism are also useful, as they touch on the other types of magic. Social skills such as Diplomacy, Deception, and Intimidation are useful because Magaambyans are expected to go out into the world to serve as emissaries and diplomats, and you’ll find there are a lot of conflicts that can resolved with calm words rather than swinging blades. The best Lore skills for this Adventure Path include Academia Lore, Magaambya Lore, and Nantambu Lore, but many other Lore skills might come into play. Good feats to consider include Arcane Sense, Automatic Knowledge, Canny Acumen, Quick Identification, and Recognize Spell.

Additionally, the academia rules presented in Pathfinder 169: Kindled Magic provide you with additional skills and feats based on your branch. With the skill training you’ll get from your free archetype and the academia rules, you’ll likely end up with a character who possesses a very wide range of skills—as befits a student of the world!

A Campaign Over Years
The Strength of Thousands Adventure Path is likely to span many in-game years. You might spend an entire academic semester of downtime in just a few minutes around the table, rolling checks to see what you learn, then moving ahead with the action several months later. Your academic career will last years for your character, but as a player you’ll be graduating before you know it!

Backgrounds
Heroes can select any background they choose for the Strength of Thousands Adventure Path. People come from all walks of life to join the Magaambya, after all. The Lost Omens World Guide has several suitable backgrounds for characters from the Mwangi Expanse, and if you choose the Magaambya Academic background, you’re already somewhat familiar with the school. Among the backgrounds presented in the Core Rulebook, the best choices are acolyte, emissary, herbalist, hermit, noble, or scholar.

Most prospective students come with a recommendation or sponsorship from someone who’s already affiliated with the Magaambya. You can simply decide what that is, or take one of the following new backgrounds to define the particular type of sponsorship your character has obtained. Each background also has a recommended branch, but you’re free to choose any branch you’d like.

Sponsored by Family
Sponsored by Teacher Ot
Sponsored by a Stranger
Sponsored by a Village
Unsponsored

 

Link to OGMW

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