D&D 3.5e
L5R: Winds of Change
After the Scorpion Coup, Kou is given special assignment by the Emperor to root out sources of Maho Tsukai and investigate possible Shadowlands presence. To aid him in this the Emperor has awarded a keep at the border of Lion and Crane. With preparations complete a new unsettling wind blows from the North...
This game is two parts. First part is for low level characters providing support to Kou's mission. The second part is for Kou and his allies to respond to a new kind of threat looming over the horizon.
Want to see more? Sign up or log in to read the full game, post, and play — you'll land right back here.