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D&D 5e (OG) Fantasy

morgan_'s Icewind Dale

GM morgan_ · 8 players

Feel the cold touch of death in these adventures set in Icewind Dale.

North of the Spine of the World, west of the towering Reghed Glacier is a frigid expanse few dare to explore, let alone inhabit. Those who call Icewind Dale home are hardy and have long stood against the perils of the North.

Now, the people of Ten Towns face their greatest trials yet: a dwarven despot's mad gambit, the machinations of a mysterious Ice Witch, and the hunt for a lost city of magic. To overcome these threats, adventurers must once and again rise to challenge evil.

We will begin with "The Accursed Tower," an adventure for characters of 1st to 3rd level. If we complete it and choose to continue, our journey will resume after a 120-year time skip with Legacy of the Crystal Shard and Rime of the Frostmaiden, going up through 11th level. "The Accursed Tower" begins in spring of 1369 DR. Legacy of the Crystal Shard will be made concurrent with Rime of the Frostmaiden; in this game, both will begin in 1489 DR.

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