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Homebrew

Mothership: Another Bug Hunt

GM Sellsword · 3 players

The Greta Base Terraforming Colony on Samsa VI was supposed to be the future—a thriving settlement on the edge of space, transforming a hostile world into something livable. That was six months ago. Since then, silence. No reports. No distress signals. Just nothing. Now, Omni Company wants answers. They’ve sent you in to rendezvous with the marine commander on-site and assist in getting the situation under control. Satellite communications need to be restored, the terraformer brought back online, and, most importantly, someone has to figure out what went wrong. It sounds simple enough. But as your ship pushes through the thick clouds of Samsa VI, a thought lingers in the back of your mind—if the marines haven’t fixed this already, what’s waiting for you down there? Welcome to Another Bug Hunt.

Another Bug Hunt is an introductory module that features four interconnected scenarios for the Mothership Sci-Fi Horror RPG. The core rules are available at no charge on the Tuesday Knight Games website:

https://www.tuesdayknightgames.com/collections/mothership-core-rules

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Your character is part of a team hired by the Omni Company to investigate the situation at the Greta Base Terraforming Colony, and the assumption is that you have basic operational knowledge of the other characters.

Posting Rate: I post from work during the week, but realize that not everyone has that luxury. For a game to succeed, it has to proceed at a reasonable rate. I will post most days, I expect characters to post at least 3-4 times per week to keep the game moving.

 

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