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D&D 5e (OG)

Nidavellir Imperative

GM Papa Bear · 6 players

Young Norse gods set out from Asgard to prove their worth as warrior of the realm eternal. Their challenge is simple but soon becomes troubling as they may be the last line of defense to stop an all-out war between the Nine Realms.

As worshippers of the great and powerful Norse gods has waned from the time of the Vikings into the modern era, so too has the glory of Asgard and her Aesir and Vanir people. The annual hunt of the 'warrior-born', their rite of passage from being young whelps into not just adulthood but to be counted as a Warrior of the Realm Eternal, has winnowed to a once a decade event because of the decline of new births. The Warrior's Challenge has come along once again and a new crop of Asgardian would-be-heroes rise to face it. It is a simple challenge; take the heads of several of Asgard's most fearsome foes; the Jotun. But before setting out, Odin himself reads an omen and warns the young warriors that there may be something more to their mission and that they must see it through for the sake of all the Nine Realms.

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