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Pathfinder 1e

Risen from the Sands

GM Gurke · 6 players

This is a dungeon-based adventure for 3rd-level characters. It takes place in the nation of Osirion, an exotic land of sun-baked deserts and dusty ruins.

Quote

The deserts of Osirion—land of pharaohs and ancient tombs—hide not just untold wonders, but also unspeakable dangers. When the vast sand dunes part to reveal the ancient pyramid of the legendary Pharaoh of Sphinxes, glory seekers from across many nations race toward it, each fighting to be the first to claim its wonders. But the storied pharaoh doesn't rest quietly within this monument, and his tomb was designed to slaughter any who would dare trespass.

Our band of bold adventurers are the first to arrive, and stand poised to claim what’s risen from the sands—but they're unaware of the doom that lurks inside. With daring on their side and strange, rarely seen powers at their disposal, the heroes may be the only force capable of containing the force of evil within and defeating its curse!

But what it really is - is me testing how Pathfinder's tactical nature plays out in PbP gaming.

And with this hello and welcome, I am new to PbP gaming and want to try dipping my toes into the Myth-Weavers' sands with this Pathfinder module. I am looking for 2-5 players to join. Posting about two times a week.


Quick character creation overview:
  • Use the Myth-Weavers Pathfinder character sheet (LINK).
  • Your adventurer starts at 3rd level having accumulated 5,000 XP from previous adventures.
  • Use the Core Rulebook for character creation.
  • Your Starting Character Wealth is the maximum amount from Table 6-1 (e.g. a barbarian would start with 180gp instead of rolling 3d6x10gp).
  • No Chaotic Evil or Neutral Evil character (and Lawful Evil only within reason).

For more details see the thread [How to Apply?] in the tab [Adventure] of this game.

 

How does this work?

This PbP game will largely work like any other ttrpg session you may have been in: I the Game Master (GM) will describe a scene, and then players write what they'd wish their character to do or ask questions.

How will this PbP game differ to a standard session?

  1. This is a decelerated way of gaming - if you only log in every couple of days that's totally fine.
  2. Most skill checks will be done by the GM instead of players using Myth-Weavers built in dice roller.
  3. We won't use maps for combat scenes.
  4. And during a fight players will narrate both their own character's action as well as that of adversaries.

For more information on how combat works see the thread [Playing PF without a Battle Grid Map] in the tab [Adventure] of this game.

Do I have to respond to every new post the GM writes?

Absolutely not, I will take care that each player gets an equal amount of interaction while at the same time moving the story forward.

I have more Questions about this game!

Feel free to ask them in the thread [Questions & Answers] in the tab [Adventure] of this game.

⚱️ Now Rise from the Sands ⚱️

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