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Recruiting Shadowrun Cyberpunk

Shadowrun: Big Easy 2050

GM Laird_Thorne · 0/5 players · posts Every few days

“New Orleans, 2050. The corps are buying up the city, the politicians are looking the other way, and there's good money to be made in the shadows. You've got skills, contacts, and bills to pay. The Big Easy is hiring, chummer. Think you can survive it?”

Banner - SRA - Cyberpunk New Orleans.png

New Orleans, 2050

Neon Fleur-de-Lis Over New Orleans - Thumbnail.pngNew Orleans is still here, which says a lot on its own.

The world changed. Magic came back, people changed, nations broke apart, and corporations found ways to turn almost everything into something they could own. New Orleans went through it all while dealing with the same problems it always had: water, money, politics, and people who figured they knew what was best for everyone else.

Through it all, the port kept moving, the music kept playing, and people kept finding reasons to stay.

This campaign takes place in New Orleans and southeastern Louisiana in 2050. The city belongs to the Confederation of American States, but knowing whose flag flies over it only tells you so much. What matters on the street is whose neighborhood you’re in, who holds the contract, and who you know when something goes wrong.

Where the Campaign Begins

You’re coming into a city where a lot is already happening. You don’t need to understand all of it on your first night.

You do need a reason to take the work and a few ties that make the place matter. Maybe you grew up here. Maybe you arrived looking for a fresh start. Maybe someone offered you a job, and now leaving is more complicated than you expected.

The crew’s work will take you through corporate projects, neighborhood disputes, missing people, smuggling routes, and things that are harder to explain. Some jobs will help people. Some will pay well. Sometimes you’ll have to decide which matters more.

Your characters won’t start out controlling the city’s future. They can still change what happens to a person, a neighborhood, or someone who thought nobody would stand in their way. Those choices will give this campaign its history.

About This Campaign

Big Easy 2050 uses Shadowrun: Anarchy 2.0, with Anarchy 2050 providing era-specific material. Campaign-specific rules and rulings appear under Game Mechanics.

AI tools helped organize ideas, flesh out setting details, and develop this campaign's Shadowrun tone. The final decisions, edits, and rulings belong to the GM and the group. This is an unofficial, fan-made campaign.

Open Slots: 5 of 5
Applications Due: Nov 21, 2026
Decisions By: Nov 28, 2026

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