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Savage Worlds Adventure Edition (SWADE)

Surviving the Black Tide (SWADE)

GM Paro · 2 players

Players find themselves thrust into a harrowing struggle for survival as the "Zombie Flu" pandemic wreaks havoc on humanity. Cut off from the outside world, these survivors must band together to withstand the relentless onslaught of the infected.

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In the quaint coastal town of Deltaville, nestled along the shores of the Chesapeake Bay in Virginia, players find themselves thrust into a harrowing struggle for survival as the "Zombie Flu" pandemic wreaks havoc on humanity. Cut off from the outside world, this tight-knit community must band together to withstand the relentless onslaught of the infected.

As survivors, players must navigate the narrow streets and picturesque waterfront of Deltaville, once a peaceful haven now overrun by the undead. With resources dwindling and danger lurking around every corner, they must scavenge for supplies, fortify their makeshift shelters, and fend off attacks from both the infected and rival survivor groups vying for control.

Amidst the serene beauty of the bay, players must confront the grim reality of their new existence, forging alliances, making difficult choices, and confronting their deepest fears as they fight to stay alive in a world plunged into darkness. In Deltaville, survival is not just a goal but a daily struggle against overwhelming odds.

The game will be a mixture of sandbox style with some scripted scenarios. Characters can have shared backgrounds, or start out as strangers, and can even be visitors to the town prior to the apocalypse starting.
 

The first chapter will start on day 1 of the pandemic, the characters will not have prior knowledge.

For SWADE Character Generation: Start at Novice using 15 Skill Points for Modern Setting, only Human for Race choice, no Focus/Occult/Spellcasting/Weird Science Skills.

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