D&D 5e (OG)
The Archivist's Last Dance
The Archivist's last dance begins...
This is the tale of a group of miserable migrants arrive together in the hostile city of Kaledor after a long journey. They find a chaotic city: townsfolk are desperate and more dangerous by the day. Violence is typical in the street, and riots against the city’s founding families are increasingly common. Returning to the countryside is probably a dead sentence as food is scarce and winter is harsh. Therefore, the migrants establish themselves in the city and try to survive.
Through their actions, the unremarkable migrants unwillingly attract the attention of a powerful being with great plans for them. They will be invited into Castle Almor on their own accord or not. Exploring this den of horror, undead, and secrets will train them for a difficult task that will put power within their reach but at a great cost.
Will the desperate migrants become villains? Rise to become heroes? Will they escape being the reluctant heir of a dark legacy?
Please read the lore to understand the campaign world. Most of the story will happen in the city of Kaledor.
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