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Shadowrun 5e Crime / Mystery

The Splintered State

GM DJ P4NTSL3SS · 6/6 players · posts Weekly

"Bad morning" doesn't begin to cut it when you're woken up by somebody hammering on your door hard enough to rattle it in the frame on some random Monday. Then you open the door to find yourself staring down a K.E. detective and a half-dozen patrolmen all smiling like they just won the lottery...


In mid-March of 2075, a motley correction of rookie shadowrunners find themselves woken up on a seemingly random Monday morning, hauled out from whatever hovel or house they were calling home by muscle-bound Knight Errant patrolmen and the detectives that seem to be directing the whole show while glowering firmly at the runners as they were stuffed into the back of patrol cars and ferried off to a holding cell.

From there they find themselves looped into a conspiracy. A dead drug dealer, an unexpected piece of merchandise, and an entire city full of people that want it for themselves. The runners will have to do their best to stay alive, keep their hands on the hot goods until they decide what to do with them, and keep their heads on a swivel as things unravel and open up around them.

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