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D&D 3.5e

The Sunless Citadel

GM Gurke · 2 players

Follow a path to a mysterious dungeon where evil has taken root, and defeat a terrible tree and its dark shepherd who plots in darkness in this adventure for 1st-level heroes.

The Sunless Citadel is a DUNGEONS & DRAGONS® 3.5 adventure suitable for four 1st-level player characters. Player characters (PCs) who survive the entire adventure should advance through 2nd level to 3rd level before the finale.

See the tab Character Creation for more details.

Special Rules

Initiative - At the beginning of a combat encounter I will tally up all Initiative boni for each side and roll a d20 for each side to determine which sides turn it is. This way you don't have to wait up with posting and can coordinate your attacks more easily.

Frequency and Inactivity - The minimum posting frequency is once a week. Each Tuesday the DM will make a new post but at times there will be more posts than once. If a player does not respond during a combat encounter before the DM post on [day tbdt] his character will take the Total Defense action. That beeing said not all DM posts need an acknowledgment if a player feels there isn't anything to say.

Combat Encounters - Will be played out Theater of the Mind in most cases. However should a situation arise where this would be too confusing either because there are too many combatants or because how the battlefield is layed out, we will switch to my Playing in One Dimension rules (don't worry they look more complicated then they are - it's just a glorified distance diagram).

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