Under Saturn’s Gaze
HYPERBOREA is the premier tabletop adventure game of swords, sorcery, and weird science-fantasy. Its milieux are inspired by the fantastic literature of Robert E. Howard, H.P. Lovecraft, and Clark Ashton Smith. Game rules and conventions are informed by the original 1974 fantasy wargame and miniatures campaign rules as conceived by E. Gary Gygax and Dave Arneson.
HYPERBOREA is a “flat earth” realm hemmed in by the mystical boreas (“North Wind”), and under the scarlet light of a bloated, dying sun, its roiling seas spill eternal over the world’s rim. This world is in a perpetual state of decay and is populated by disharmonious men and women, hostile monsters, and weird, alien beings.
We are going to play the all of the published modules for Astonishing Swordsmen and Sorcerers of Hyperborea as long as the game keeps running. I will also fill in any gaps for XP with AD&D, B/X, OSE, S&W, or any other OSR modules I have on hand.
Featured modules:
The Black Moss-Hag of Lug
Rats in the Walls
The Lamia’s Heart
The Brazen Bull
The Late Trapper's Lament
The Anthropophagi of Xambaala
Ghost Ship of the Desert DunesThe Thousand Eyes of Thaumagorga
The Vanishing Isles of the Summer King
Charnel Crypt of the Sightless Serpent
The Mystery at Port Greely
The Beasts of Kraggoth Manor
Taken From Dunwich
Forgotten Fane of the Coiled Goddess
The Oblation Slab of the Hepatomancer
The Lost Treasure of Atlantis
The Sea-Wolf's Daughter
Beneath the Comet
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