WH40K Wrath & Glory: Forsaken System
Life in the Gilead System is hard for most. Perhaps even more so on those who operate outside the boundaries of structure and order. At least working within the strict proclivities of the Imperium agencies provides some assurances and securities. The drifters and waysiders who make up the vast assortment of mercenary outfits have no such guarantees. It is a cutthroat enterprise that requires utmost cunning and swift maneuvering when things inevitably go badly.
You are part of one of these mercenary groups and your outfit has recently taken on a new patron. The only things you really know about him are that he is linked to a group of Aeldari outcasts and he has offered enough gelt to finance a comfortable retirement in a pleasure district of your choice. All that he needs you to do is locate and retrieve a piece of archaeotech known as the Quarkcube.
Intel has led you to believe this relic is somewhere deep in the wild zone of the agri world Ostia. Your patron has secured for you a low altitude skimmer that can avoid augur detections. Sneaking outside of the Imperium controlled zone was the easy part and as your skimmer makes a thruster propelled landing in the heart of Ostian jungle you know it's now time to earn your pay.
The Quarkcube Gambit is a Tier 1 adventure for 4-6 players. The framework for this adventure is a mercenary group on a mission to retrieve a piece of archaeotech for a wealthy patron. The keywords for this game are SCUM & OUTCAST. Please see Character Applications for details on character creation. This will be a single session game that I expect to be resolved in 3-5 months depending on the player's decisions and whether posting can maintain a decent pace.
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