U.S.S. Turneville, Nova-class Starship

U.S.S. Turneville
DESIGNATION: NCC-72961
"Wisdom Begins In Wonder"
Service Date: 2368
Space Frame: Nova Class
Mission Profile: Multirole Explorer

SYSTEMS
ENGINES: 9 B:0
COMPUTERS: 10 B:0
WEAPONS: 8 B:0
STRUCTURE: 8 B:0
SENSORS: 10 B:0
COMMS: 10 B:0
DEPARTMENTS
Command: 2
Conn: 2
Security: 2
Engineering: 3
Science: 4
Medicine: 2

POWER
Current:9
Total:9

Sheilds:10 Current: 10
Resistance:3

Launch Bay
01 SMALL CRAFT
Crew Support
Current:3
Total:3


SCALE: 3
BREACHES TABLE: 2 Breaches Damaged 3 Breaches Disabled 4 or more Breaches Destroyed
TALENTS
The vessel’s sensors are amongst the most sophisticated
and advanced available in the fleet. Unless the ship’s Sensors
have suffered one or more Breaches, whenever a character
performs a Task assisted by the ship’s Sensors, they may
reduce the Difficulty of the Task by one, to a minimum of 0.
ADVANCED SENSOR SUITES
The ship has multiple additional redundancies that allow it
to withstand severe damage more easily. Nominate a single
System. When that system becomes Damaged or Disabled,
the crew may choose to activate the backups as a Minor
Action; if the System was Damaged, it is no longer Damaged.If it was Disabled, it becomes Damaged instead. A System’sbackups may only be activated once per adventure, so subsequent damage will have the normal effect.
REDUNDANT SYSTEMS
The ship is designed with the frontier in mind, with a durable
construction and easy access to critical systems that allow
repairs to be made easily. Reduce the Difficulty of all Tasks to
repair the ship by 1, to a minimum of 1.
RUGGED DESIGN
The ship’s sickbay is equipped with holoemitters and a state-of-the-art holographic doctor, able to assist medical personnel during emergencies. The ship has one additional
Supporting Character, an Emergency Medical Hologram (EMH), using the Attributes, Disciplines, for the EMH, which does not cost any Crew Support to introduce, and which does not automatically improve when introduced.
This character cannot go into any location not equipped with holoemitters.
EMERGENCY MEDICAL HOLOGRAM


Weapons
Phasers Arrays are long strips of linked emitters that share a
power feed, allowing the ship to fire from any point along the strip. This allows the ship to fire in multiple directions
at once, or to adjust and fire on moving targets repeatedly in quick succession. Arrays have a Range category of
Medium. Further, when declaring the target of an attack with an Array, the attacking character may choose to
grant one of the Area or Spread effects to the attack.
Phaser Arrays (Energy, Range Medium,5 ∆, Versatile 2)
Photon torpedoes use a simple payload of matter and anti-matter to create a large and devastating explosion. They have a base Damage of 3 , with the High Yield Quality.
Photon Torpedoes (Torpedo, Range Long,5 ∆, High Yield)
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Tractor Beam (Strength 2)