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About This Game

A 2e edition version of Skulls and Shackles

Game System

Pathfinder 2e

Advertising

06/11/2023

Detailed Description

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"Let me tell you a tale, of high seas and plunder, of when a group of lowly swabs became some of the most feared pirates of the Shackles, about wars with the seas, the leviathans, the Hurricane King. A tale of the Shackles, that island chain where pirates reign supreme, where every sail on the horizon heralds danger, where every sandy cove hides buried treasure"

Hello everyone, and welcome to a Skull and Shackles campaign set in the 2nd edition Pathfinder ruleset due to a very extensive and well-done campaign conversion by Stephen Bandstra. You will be briefly press-ganged members of the crew of Captain Harrigan, having wanted to pursue your own piratical careers for reasons your own, before your forced servitude in his crew. Soon however you will escape, and be able to make your own names on the seas of Golarion.

The number of people I will be accepting is indeterminate as I have no issue with running for multiple groups and will have a firmer number as we get closer to the end date to accept applications, which I will for now set at one month this ad going live in order to make your character.

A few notes for this game, the first one being do not feel like you need to know the ins and outs of the 2e Pathfinder ruleset perfectly to apply, this is a learning experience on my end as well and I do not mind inexperienced players. The second is that the campaign has some issues in its first couple of modules. The first module has the group be press-ganged into service onboard a pirate ship while having to RP out 21 days of serving on the ship and winning other members of the crew to your side, which is both very long, very robbing of player agency, but most importantly unbalanced as under the old rules the act of drinking Grog had a decent chance of killing you. The major dungeon of the module involving a lot of swarms did not help. To the end of making the experience better for all involved, I will be abbreviating portions of the first module, and integrating the first module of Serpent's Skull, Souls for the Smuggler's Shiv. In addition, I'll be merging parts of the independent adventure module Perils and Plunder with the second module, Raiders of the Fever Sea.

There is a link to the Character Creation thread here: https://test.myth-weavers.com/index.php?/topic/5642-character-creation/

In it I mention that you should pick a Background from the Player's Guide, their adaptions for 2e PF are listed here: https://test.myth-weavers.com/index.php?/topic/5640-players-guide/

Welcome to all you smugglers and swashbuckler who choose to apply.

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