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Seardon

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Posts posted by Seardon

  1. 8605aba0f141478083fb4450e2e9d476.jpg.8b45d09e027364c9d512506d86df2d56.jpg

    Moxi Rei'Wen
    Female, Neutral Good Gremlin, Alchemist (Construct Rider) 4


    AC/TAC/FFAC: 18/15/14 | HP: 40/40 TEMP HP: 0 NON LETHAL: 05 | S/D/C/I/W/C: -2/+4/+2/+4/+1/-1 | F/R/W: +6/+8/+2 | Move: 30'
    Init: +4 | CMD: 14 | FCMD: 10 |Bombs 5/10


    SKILLS: Appraise: +11, Craft (Alchemy) +15, Disable Device: +11, Knowledge (Arcana): 11, (Engineering): 11, (Nature): 11, Perception: +8, Ride: +15, Stealth: +12


    Moxi knew about being on nerves and kept a good hold on Zaer's hand. Being a gremlin, everything is big and scary at some point to her. Part of the reason she made Rex. Then Dame makes her statement on the bet. She felt an instant paradigm shift when the wagers for Dame's and Xi's bets came out and she sighed. When Dame addressed her and Zaer, Moxi shook her head. "I mean to be honest, while I look at everything through the lens of science. I think making such a bet is just tempting fate so to speak...also the uhmm stakes seem quite personal as well...do you...do you really need to do those? I mean we just became acquainted and would hate something that is not comfortably shared to...stress the dynamic."

    Moxi looks back up to Zaer then back to Dame. "To be fair, I hope there are no complications along the way, but that is the nature of this sort of life." Not to mention the information shared with us, it is almost certain Dame will win this bet, but I hope not. "Anyways, I think I'll pass on that myself."


    AC: 17, HP: 40/40 SVS Fort: 4, Ref: 7, Wis: 2,

    Combat

    Free Action: 

    Swift Action:

    Standard Action: 

    Move Action: 

    ON-mount-Ebon_Dwarven_Wolf.jpg.dfc42ce4526ef78cf95a198d56fc4ac7.jpg

    Extracts and Prep

     

    Level 1 Extracts

    Level 2 Extracts

    Level 3 Extracts

    Level 4 Extracts

    Level 5 Extracts

    Level 6 Extracts

    Adhesive Spittle Bombers Eye

    Crafters fortune

    Comprehend Languages

    Cure Light Wounds

    Shield

    Skim

    Monkey Fish

    Cure Moderate Wounds

     

     

     

     

    1. Shield
    2. Adhesive Spittle
    3. Pending
    1. Cure Moderate

     

     

     

     

     

  2.  

    DESCRIPTION | SHEET

    Lunaimage.png.d2f76bd3b98bfe5667d6434e184c7f76.pngmaria Gravendirsh
    Female, Neutral Good, Human [Masero], Shifter(Dragonblood Shifter) 5


    AC/TAC/FFAC: 21/14/19 | HP: 58/60 TEMP HP: 0 NON LETHAL: 05 | S/D/C/I/W/C: +4/+2/+2/+0/+3/-1 | F/R/W: +6/+6/+4 | Move: 20'
    Init: +2 | CMD: 24 | FCMD: 20 |Shifter time 7/8 Minutes


    SKILLS: Acrobatics +10, Climb +9, Know (Nature) +5, Perception +11, Stealth +6, Survival +8,


    Luna was starting to feel restless as things turned. She nodded on waiting for word on the job. Though she didn't feel she could sit idle either. Junbaari brings up a good point of settling a few loose ends, though she want to get out some nervous energy first before seeking out Tavros. As useful as it has been to speak normally, she does not want to forget and return the man's dagger to him.

    Standing up from the table, Luna picks up her pack and sword. "I will need to seek someone out myself, though...I have some energy I need to burn. Refocus my thoughts."

     


    OoC

    Hide this

     

     

  3. 8605aba0f141478083fb4450e2e9d476.jpg.8b45d09e027364c9d512506d86df2d56.jpg

    Moxi Rei'Wen
    Female, Neutral Good Gremlin, Alchemist (Construct Rider) 4


    AC/TAC/FFAC: 18/15/14 | HP: 40/40 TEMP HP: 0 NON LETHAL: 05 | S/D/C/I/W/C: -2/+4/+2/+4/+1/-1 | F/R/W: +6/+8/+2 | Move: 30'
    Init: +4 | CMD: 14 | FCMD: 10 |Bombs 5/10


    SKILLS: Appraise: +11, Craft (Alchemy) +15, Disable Device: +11, Knowledge (Arcana): 11, (Engineering): 11, (Nature): 11, Perception: +8, Ride: +15, Stealth: +12


    Moxi walks with Rex right behind her as she hears Dame speak. "It's an impressive ship for sure, though, bigger isn't always better Dame." Moxi says, still looking at the warship with aww before continuing. "Newer technologies are often more compact, so in terms of advancement, It's hard to say which would be a superior ship. Maneuverability and speed can go a long way in ending a conflict before it get's to that point of damage though. That being said, I hope this is a case of you should see the other guy...hate to think this ship is the other guy." Moxi says as she continues walking. When one of the soldiers spoke of what had happened, it eased Moxi's thoughts for the moment.

    She noticed Zaer acting a bit off with the surroundings and seeming nervous. Moxi reaches up and holds on to Zaer's hand, looking up at the kitsune. "It will be alright foxy. Every new journey begins with nerves. We'll keep one another safe and have a few stories to share when we get back." Moxi smiles up to try and help ease Zaer's tension.


    AC: 17, HP: 40/40 SVS Fort: 4, Ref: 7, Wis: 2,

    Combat

    Free Action: 

    Swift Action:

    Standard Action: 

    Move Action: 

    ON-mount-Ebon_Dwarven_Wolf.jpg.dfc42ce4526ef78cf95a198d56fc4ac7.jpg

    Extracts and Prep

     

    Level 1 Extracts

    Level 2 Extracts

    Level 3 Extracts

    Level 4 Extracts

    Level 5 Extracts

    Level 6 Extracts

    Adhesive Spittle Bombers Eye

    Crafters fortune

    Comprehend Languages

    Cure Light Wounds

    Shield

    Skim

    Monkey Fish

    Cure Moderate Wounds

     

     

     

     

    1. Shield
    2. Adhesive Spittle
    3. Pending
    1. Cure Moderate

     

     

     

     

     

  4.  

    FnmB2FcfOX2Oe95w2Q2S--1--rgq1w.png.8f4145fde2636f51b4d5dc858f928fb4.pngEzra Dyn'Thalos Shadar-Kai, Twilight Cleric


    Ezra

    HP: 10/10, AC: 18, Hit Die 1d8, Passive: Perception: 16, Insight: 16, Investigate: 13

    Str: 16, Dex: 11, Con: 14, Int: 12, Wis: 18, Cha: 9

     Blessing of the R. Q.  Fey Ancestry  Eyes of Night Vigilant Blessing  Trance  Languages  Proficiency and Tools

    Shadow Step: 0/2,


     

     

     

    IC: “My words,” | ‘My thoughts,| My actions . . .

    The one arrow seems to find it's mark on Ezra, though the chainmail stops the missile from touching her flesh. She quickly moves from beside the windmill to where she can see within just above the goblin she can see. In dark mist she vanishes from in front of the windmill and reappearing above her targets head, coming down with to the floor in the windmill with a slash. Ezra did not account for the cramped space and embedded the blade in an overhead post. Of all the... She placed her shield before her as she wrenched the longsword from the timber.


    TO WHOM It MAY CONCERN....

     

     

    OOC
    • Ongoing Effect:
    • Concentration:
    • Reaction/Ready Action:
    • Swift Action: Shadow step from AU 13 to AW 12.
    • Action: Attack Gobo 7 with Long Sword.
    • Move Action: Move from AY 19 to AU 13.

    Spell Att: +6, Spell Save DC: 14, Wisdom.

    Spells 

    1st 2nd 3rd 4th 5th 6th 7th 8th 9th
    Slots 0/2 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0
    • Bless
    • Command
    • Cure Wounds
    • Faerie Fire
    • Healing Word
    • Shield of Faith
    • Sleep
                   

    Cantrips: Guidance, Toll the Dead, Word of Radiance.

    Clerics have access to all spells on their spell list. The spells shown are the spells prayed for to have access to for the day.

     

  5. 8605aba0f141478083fb4450e2e9d476.jpg.8b45d09e027364c9d512506d86df2d56.jpg

    Moxi Rei'Wen
    Female, Neutral Good Gremlin, Alchemist (Construct Rider) 4


    AC/TAC/FFAC: 18/15/14 | HP: 40/40 TEMP HP: 0 NON LETHAL: 05 | S/D/C/I/W/C: -2/+4/+2/+4/+1/-1 | F/R/W: +6/+8/+2 | Move: 30'
    Init: +4 | CMD: 14 | FCMD: 10 |Bombs 5/10


    SKILLS: Appraise: +11, Craft (Alchemy) +15, Disable Device: +11, Knowledge (Arcana): 11, (Engineering): 11, (Nature): 11, Perception: +8, Ride: +15, Stealth: +12


    Moxi starts off with everyone enjoying the welcome party. Despite her feat of not being phased by the rotgut despite her size, Moxi does not really partake too much in drinking. Have some ale here and some ciders there. She does not go to hard into the harder liquors. The thing that most would notice is she enjoys food and can pack it away when she wants to. It's almost like she has a stomach of holding at times, though, Moxi would argue that brain power needs a lot of calories.

    The Drujba would find out her dislike with the watchtower, however, and how she feels they pretty much murdered her mentor with inaction and slow response time to communicate a fire to the local surrounding fire brigades for the city, as well as the words from one of the watchtower mages. Moxi does drink for this story. But tells of more light hearted events such as burning her hair and eyebrows off when an experiment went wrong or accidentally turning one of the cities fountains into a pool of gelatin.

    Around 22:00 is when Moxi went back for perhaps a 8th or 9th course on the food and went to the library. She mixed her last extract of the day to speed up her reading comprehension as she looked through the libraries books on Freebourne and it's people. Moxi found some good information the first couple of hours but found the second couple of hours she was teetering between consciousness and sleep. With a yawn and an ever watchful Rex next to her, Moxi closed the book and curled up on the reading chair, falling asleep. As tiny as she is, the chair made for a decent enough bed in a pinch with the overstuffed armrest a decent pillow.

    In the morning a bit after the sun came up, Rex was nuzzling against Moxi to wake up. "Mmmmhmm, not now...I'm mizzzzzz. WHat what? Oh right morning...mission...Breakfast, wait for meeee!" Moxi says as she jumps down from the seat and runs out the door....then runs back in placing the book she had back on the shelf where she found it and back out again to get something for food before departing for the base. When asked about fun stories Moxi thought about it for a moment. "You know, I had this really nice dream. Right in front of me was this really big mallow, I ate it and another popped up and then another...I woke up and my pillow was gone." Moxi kept as straight a face as she could while telling the story, know full well she didn't have a pillow last night, but it was a fun little tale if nothing.


    AC: 17, HP: 40/40 SVS Fort: 4, Ref: 7, Wis: 2,

    Combat

    Free Action: 

    Swift Action:

    Standard Action: 

    Move Action: 

    ON-mount-Ebon_Dwarven_Wolf.jpg.dfc42ce4526ef78cf95a198d56fc4ac7.jpg

    Extracts and Prep

     

    Level 1 Extracts

    Level 2 Extracts

    Level 3 Extracts

    Level 4 Extracts

    Level 5 Extracts

    Level 6 Extracts

    Adhesive Spittle Bombers Eye

    Crafters fortune

    Comprehend Languages

    Cure Light Wounds

    Shield

    Skim

    Monkey Fish

    Cure Moderate Wounds

     

     

     

     

    1. Shield
    2. Adhesive Spittle
    3. Pending
    1. Cure Moderate

     

     

     

     

     

  6.  

    DESCRIPTION | SHEET

    Lunaimage.png.d2f76bd3b98bfe5667d6434e184c7f76.pngmaria Gravendirsh
    Female, Neutral Good, Human [Masero], Shifter(Dragonblood Shifter) 5


    AC/TAC/FFAC: 21/14/19 | HP: 58/60 TEMP HP: 0 NON LETHAL: 05 | S/D/C/I/W/C: +4/+2/+2/+0/+3/-1 | F/R/W: +6/+6/+4 | Move: 20'
    Init: +2 | CMD: 24 | FCMD: 20 |Shifter time 7/8 Minutes


    SKILLS: Acrobatics +10, Climb +9, Know (Nature) +5, Perception +11, Stealth +6, Survival +8,


    As she heard what the Astor's were it only affirmed the possibility she set fourth prior. "Perhaps it really was his ties to thieves that got him looked at." She said as she finished her stew. With her hair now dry she turned and opened her bag pulling out a brush to give her make sure there were no knots or tangles before she began braiding. Through the years on her own, she became quite adept in making sure no length of hair was long then the other to ensure a proper braid taking only a few minutes with the volume of hair she seems to have.

    "I too have some coin on my person for a horse if need be. Oh, If they can track you by your...hmm Marking. We could take care of that little issue when leave town" Luna says as she ties the end of her braid to finish with it. She still needed to locate Tavros to give him back his dagger before they head out as well. It's amazing that for as much as the man seemed interested in her and how easy it was to first meet, that now that she was trying to find him was all but impossible. Be just my luck he gets some sort of joy having others try to find him.

     


    OoC

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  7.  

    FnmB2FcfOX2Oe95w2Q2S--1--rgq1w.png.8f4145fde2636f51b4d5dc858f928fb4.pngEzra Dyn'Thalos Shadar-Kai, Twilight Cleric


    Ezra

    HP: 10/10, AC: 18, Hit Die 1d8, Passive: Perception: 16, Insight: 16, Investigate: 13

    Str: 16, Dex: 11, Con: 14, Int: 12, Wis: 18, Cha: 9

     Blessing of the R. Q.  Fey Ancestry  Eyes of Night Vigilant Blessing  Trance  Languages  Proficiency and Tools

    Shadow Step: 1/2,


     

     

     

    IC: “My words,” | ‘My thoughts,| My actions . . .

    Ezra was thinking of running to dispatch that goblin when a hand ax struck in the head. Seeing Thordin move to help support Garon and Omar, she decided the next course of action was to get those two little monsters out of the windmill. "Keep my feet swift my lady Raven Queen. Everyone stay in Cover for a moment!" She yelled as she bolted from her cover running past the stone along the way to the windmill and straightening out so she would run right past the windmill where the goblins would not have line of sight on her. As she ran she drew he long sword for what will be to come.


    TO WHOM It MAY CONCERN....

     

     

    OOC
    • Ongoing Effect:
    • Concentration:
    • Reaction/Ready Action:
    • Swift Action: 
    • Action: Dash from AR 19 AZ 18
    • Move Action: Move from AM 21 to AR 19

    Spell Att: +6, Spell Save DC: 14, Wisdom.

    Spells 

    1st 2nd 3rd 4th 5th 6th 7th 8th 9th
    Slots 0/2 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0
    • Bless
    • Command
    • Cure Wounds
    • Faerie Fire
    • Healing Word
    • Shield of Faith
    • Sleep
                   

    Cantrips: Guidance, Toll the Dead, Word of Radiance.

    Clerics have access to all spells on their spell list. The spells shown are the spells prayed for to have access to for the day.

     

  8. 8605aba0f141478083fb4450e2e9d476.jpg.8b45d09e027364c9d512506d86df2d56.jpg

    Moxi Rei'Wen
    Female, Neutral Good Gremlin, Alchemist (Construct Rider) 4


    AC/TAC/FFAC: 18/15/14 | HP: 40/40 TEMP HP: 0 NON LETHAL: 05 | S/D/C/I/W/C: -2/+4/+2/+4/+1/-1 | F/R/W: +6/+8/+2 | Move: 30'
    Init: +4 | CMD: 14 | FCMD: 10 |Bombs 5/10


    SKILLS: Appraise: +11, Craft (Alchemy) +15, Disable Device: +11, Knowledge (Arcana): 11, (Engineering): 11, (Nature): 11, Perception: +8, Ride: +15, Stealth: +12


    As the lift made it's way back up, Moxi was working with the crew to secure her van in a manner that will put the least strain on the wheels there corresponding parts. She turned and waved enthusiastically to Xio, turning to walk over then stopping turning back towards her van then stopping again a few more times as she then raises her finger in the "One moment" sign. Moxi makes sure everything is finalized before finally making her way over.

    "Hey hey, What did you think of the lift up. Was Boss a good sport about it? I hope he's alright for the night." Turning towards Midas a moment. "Quite a few gearheads up in the crew. Looking forward to picking their brains about different things. Oh! I should see if the guild has some regent's I can pick up before we head out. Might be a good time to try some new things out."


    AC: 17, HP: 40/40 SVS Fort: 4, Ref: 7, Wis: 2,

    Combat

    Free Action: 

    Swift Action:

    Standard Action: 

    Move Action: 

    ON-mount-Ebon_Dwarven_Wolf.jpg.dfc42ce4526ef78cf95a198d56fc4ac7.jpg

    Extracts and Prep

     

    Level 1 Extracts

    Level 2 Extracts

    Level 3 Extracts

    Level 4 Extracts

    Level 5 Extracts

    Level 6 Extracts

    Adhesive Spittle Bombers Eye

    Crafters fortune

    Comprehend Languages

    Cure Light Wounds

    Shield

    Skim

    Monkey Fish

    Cure Moderate Wounds

     

     

     

     

    1. Shield
    2. Adhesive Spittle
    3. Pending
    1. Cure Moderate

     

     

     

     

     

  9.  

    DESCRIPTION | SHEET

    Lunaimage.png.d2f76bd3b98bfe5667d6434e184c7f76.pngmaria Gravendirsh
    Female, Neutral Good, Human [Masero], Shifter(Dragonblood Shifter) 5


    AC/TAC/FFAC: 21/14/19 | HP: 58/60 TEMP HP: 0 NON LETHAL: 05 | S/D/C/I/W/C: +4/+2/+2/+0/+3/-1 | F/R/W: +6/+6/+4 | Move: 20'
    Init: +2 | CMD: 24 | FCMD: 20 |Shifter time 7/8 Minutes


    SKILLS: Acrobatics +10, Climb +9, Know (Nature) +5, Perception +11, Stealth +6, Survival +8,


    Luna thinks on what has been said. She is not too familiar with the Astor's or what they represent as she looks to the group. "So who are they in particular? The Astor's. I'm not too familiar with all the workings of the tower." She asks as she considers their next course of action.

    Luna continues eating her stew as she agrees to go for Tarsis, speaking softly. "I think it's wise to leave Medraut's family out of the loop on what we found until we have a means of utilizing that resource in a meaningful way. It will keep them safer for longer. I don't mind taking on a caravan guard position...it is how I made my way down from the north after all. I certain prefer it over...you don't suppose that was why he was taken, Davin? Because they found out his ties to...the less then desirable side of the law?"

     


    OoC

    Hide this

     

     

  10.  

    DESCRIPTION | SHEET

    Lunaimage.png.d2f76bd3b98bfe5667d6434e184c7f76.pngmaria Gravendirsh
    Female, Neutral Good, Human [Masero], Shifter(Dragonblood Shifter) 5


    AC/TAC/FFAC: 21/14/19 | HP: 58/60 TEMP HP: 0 NON LETHAL: 05 | S/D/C/I/W/C: +4/+2/+2/+0/+3/-1 | F/R/W: +6/+6/+4 | Move: 20'
    Init: +2 | CMD: 24 | FCMD: 20 |Shifter time 7/8 Minutes


    SKILLS: Acrobatics +10, Climb +9, Know (Nature) +5, Perception +11, Stealth +6, Survival +8,


    Seeing three watchtower mages enter for Davin, didn't sit well with Luna. It was only when he said it shouldn't take too long, Luna returned to her meal. Surely he would know if he was in trouble. She thought to herself with a sigh. Time slipped by as Jarah and Kokuten went to investigate. He better not have done something noble and get himself in trouble to keep us out of it. Or worse, lie to us.

    When Medraut mentioned what Johnny said about being gunned for, Luna shook her head. "I would think we all would have been requested if we were in trouble...though I didn't care for their look." Standing up, Luna brought the great swords sheath into place as she went to see what the others were finding...or not. Damn. Something did happen.

     


    OoC

    Hide this

     

     

  11.  

    FnmB2FcfOX2Oe95w2Q2S--1--rgq1w.png.8f4145fde2636f51b4d5dc858f928fb4.pngEzra Dyn'Thalos Shadar-Kai, Twilight Cleric


    Ezra

    HP: 10/10, AC: 18, Hit Die 1d8, Passive: Perception: 16, Insight: 16, Investigate: 13

    Str: 16, Dex: 11, Con: 14, Int: 12, Wis: 18, Cha: 9

     Blessing of the R. Q.  Fey Ancestry  Eyes of Night Vigilant Blessing  Trance  Languages  Proficiency and Tools

    Shadow Step: 1/2,


     

     

     

    IC: “My words,” | ‘My thoughts,| My actions . . .

    As Garon was about to attempt to swap with Ezra. Ezra instead moved out. "We'll need to keep both flanks protected." She said as she moved along the side of the house to where she could see the goblin that shot at her. She speaks the prayer hoping that the Toll will now be heard with the ringing from the church ceasing. It appears the little goblins are entirely deafened though, paying no mind to the magical Raven's whispering dark demise upon them.

    Ezra quickly moves back up to the corner of the house, aware of the other two goblins in the windmill. It's not ideal, but she can at least cover a retreat if need be.


    TO WHOM It MAY CONCERN....

     

     

    OOC
    • Ongoing Effect:
    • Concentration:
    • Reaction/Ready Action:
    • Swift Action: 
    • Action: Cast Toll the Dead on Goblin 5.
    • Move Action: Move from AK 20, 20 feet to AO 21, After casting Toll the Dead move 10 feet back up to AM 21.

    Spell Att: +6, Spell Save DC: 14, Wisdom.

    Spells 

    1st 2nd 3rd 4th 5th 6th 7th 8th 9th
    Slots 0/2 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0
    • Bless
    • Command
    • Cure Wounds
    • Faerie Fire
    • Healing Word
    • Shield of Faith
    • Sleep
                   

    Cantrips: Guidance, Toll the Dead, Word of Radiance.

    Clerics have access to all spells on their spell list. The spells shown are the spells prayed for to have access to for the day.

     

  12. 8605aba0f141478083fb4450e2e9d476.jpg.8b45d09e027364c9d512506d86df2d56.jpg

    Moxi Rei'Wen
    Female, Neutral Good Gremlin, Alchemist (Construct Rider) 4


    AC/TAC/FFAC: 18/15/14 | HP: 40/40 TEMP HP: 0 NON LETHAL: 05 | S/D/C/I/W/C: -2/+4/+2/+4/+1/-1 | F/R/W: +6/+8/+2 | Move: 30'
    Init: +4 | CMD: 14 | FCMD: 10 |Bombs 5/10


    SKILLS: Appraise: +11, Craft (Alchemy) +15, Disable Device: +11, Knowledge (Arcana): 11, (Engineering): 11, (Nature): 11, Perception: +8, Ride: +15, Stealth: +12


    Moxie nodded, though she still didn't care for the Watch tower. "Still, connected sigils are "Not" as bad because they only go to one location instead of where you want. The idea of creating the technology to push past the those smug...grr. Still dematerialization of a form is a long way off. Let alone putting those pieces back together safely. Hmmm." Moxi considers this as she puts the van into gear and drives forward, being directed to where she'll park it for the time being. "Maybe it will be one of my famous discoveries, who knows." Moxi smiles as she clears the platform.


    AC: 17, HP: 40/40 SVS Fort: 4, Ref: 7, Wis: 2,

    Combat

    Free Action: 

    Swift Action:

    Standard Action: 

    Move Action: 

    ON-mount-Ebon_Dwarven_Wolf.jpg.dfc42ce4526ef78cf95a198d56fc4ac7.jpg

    Extracts and Prep

     

    Level 1 Extracts

    Level 2 Extracts

    Level 3 Extracts

    Level 4 Extracts

    Level 5 Extracts

    Level 6 Extracts

    Adhesive Spittle Bombers Eye

    Crafters fortune

    Comprehend Languages

    Cure Light Wounds

    Shield

    Skim

    Monkey Fish

    Cure Moderate Wounds

     

     

     

     

    1. Shield
    2. Adhesive Spittle
    3. Pending
    1. Cure Moderate

     

     

     

     

     

  13. 8605aba0f141478083fb4450e2e9d476.jpg.8b45d09e027364c9d512506d86df2d56.jpg

    Moxi Rei'Wen
    Female, Neutral Good Gremlin, Alchemist (Construct Rider) 4


    AC/TAC/FFAC: 18/15/14 | HP: 40/40 TEMP HP: 0 NON LETHAL: 05 | S/D/C/I/W/C: -2/+4/+2/+4/+1/-1 | F/R/W: +6/+8/+2 | Move: 30'
    Init: +4 | CMD: 14 | FCMD: 10 |Bombs 5/10


    SKILLS: Appraise: +11, Craft (Alchemy) +15, Disable Device: +11, Knowledge (Arcana): 11, (Engineering): 11, (Nature): 11, Perception: +8, Ride: +15, Stealth: +12


    Looking at the dwarven engineer as he chucks the vans wheels Moxi considers. "Kaboom boom? Hmm, That's less then ideal. I kind expect that's how I would go out one way or another...though, HEY, why not...instead of boom boom the ship instead have like....well, stupid Watchtower regulates these...I HATE THEM SO MUCH!!! Sigh, but being military you guys might be able to have access so. Why not have teleportation traps that send people who don't have a permissive signature to a holding cell or even an area with another trap rune that incinerates them there?" Moxi offers, not entirely sure how much the armed forces might be regulated on magic as well. It's a good idea to her, but it comes down to if those bonehead corruptible mages would allow such a thing for military tactics. So very blind if they don't. They are an international group after all so allowing such magic might be considered too much support for one nation over another. Nah. They're just power hungry snobs with a god complex. Look at us, we control all the magics. We can't allow anyone to have these powers...grrr. She then thinks to herself


    AC: 17, HP: 40/40 SVS Fort: 4, Ref: 7, Wis: 2,

    Combat

    Free Action: 

    Swift Action:

    Standard Action: 

    Move Action: 

    ON-mount-Ebon_Dwarven_Wolf.jpg.dfc42ce4526ef78cf95a198d56fc4ac7.jpg

    Extracts and Prep

     

    Level 1 Extracts

    Level 2 Extracts

    Level 3 Extracts

    Level 4 Extracts

    Level 5 Extracts

    Level 6 Extracts

    Adhesive Spittle Bombers Eye

    Crafters fortune

    Comprehend Languages

    Cure Light Wounds

    Shield

    Skim

    Monkey Fish

    Cure Moderate Wounds

     

     

     

     

    1. Shield
    2. Adhesive Spittle
    3. Pending
    1. Cure Moderate

     

     

     

     

     

  14.  

    FnmB2FcfOX2Oe95w2Q2S--1--rgq1w.png.8f4145fde2636f51b4d5dc858f928fb4.pngEzra Dyn'Thalos Shadar-Kai, Twilight Cleric


    Ezra

    HP: 10/10, AC: 18, Hit Die 1d8, Passive: Perception: 16, Insight: 16, Investigate: 13

    Str: 16, Dex: 11, Con: 14, Int: 12, Wis: 18, Cha: 9

     Blessing of the R. Q.  Fey Ancestry  Eyes of Night Vigilant Blessing  Trance  Languages  Proficiency and Tools

    Shadow Step: 1/2,


     

     

     

    IC: “My words,” | ‘My thoughts,| My actions . . .

     


    TO WHOM It MAY CONCERN....

    Ezra saw the flurry of Arrows hit the large man. The goblins really seemed to have his number, but it didn't help that he was pretty much walking into a fire lane with 4 attackers. Her options are limited at this moment and while he was foolish for not using the buildings for covers, she feels that the Raven Queen can forgive his reckless abandon. Hopefully he learns from this...if they all survive.

    Ezra moves out, shield kept between her and the goblin archers as she gets beside Thordin and invoke the magic of her goddess. "Blessed queen of death and frost, mend this soul from midnights toll. Tis not time for eternal sleep to take, I pray his soul you will not reap." Placing her free hand on Thordin allowing the divine magic to pass. The wounds begin pushing the arrows out of the giantkins wounds and sealing them. As he awakes, Ezra furiously yells at him as she returns to behind the building. "Get to cover you fool!"

     

    OOC
    • Ongoing Effect:
    • Concentration:
    • Reaction/Ready Action:
    • Swift Action: 
    • Action: Cast Cure on Thordin
    • Move Action: Move 15 feet From AK 20 to AK 23 to cast cure then move 15 feet back to reclaim cover by the house.

    Spell Att: +6, Spell Save DC: 14, Wisdom.

    Spells 

    1st 2nd 3rd 4th 5th 6th 7th 8th 9th
    Slots 0/2 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0
    • Bless
    • Command
    • Cure Wounds
    • Faerie Fire
    • Healing Word
    • Shield of Faith
    • Sleep
                   

    Cantrips: Guidance, Toll the Dead, Word of Radiance.

    Clerics have access to all spells on their spell list. The spells shown are the spells prayed for to have access to for the day.

     

  15.  

    DESCRIPTION | SHEET

    Lunaimage.png.d2f76bd3b98bfe5667d6434e184c7f76.pngmaria Gravendirsh
    Female, Neutral Good, Human [Masero], Shifter(Dragonblood Shifter) 5


    AC/TAC/FFAC: 21/14/19 | HP: 58/60 TEMP HP: 0 NON LETHAL: 05 | S/D/C/I/W/C: +4/+2/+2/+0/+3/-1 | F/R/W: +6/+6/+4 | Move: 20'
    Init: +2 | CMD: 24 | FCMD: 20 |Shifter time 7/8 Minutes


    SKILLS: Acrobatics +10, Climb +9, Know (Nature) +5, Perception +11, Stealth +6, Survival +8,


    Luna munched on some of the bread as she listened to the question from Kokuten. "Depends on how far North you go on how you'll be treated really. The only reason I was "tolerated" was because of my father. And that...that ended badly. If they don't know you, it may start with violence before understanding. At best just refusing to allow you to buy anything. You certainly won't get to stay at an inn." Luna then scoops a spoonful of stew into her mouth and takes a drink of cider.

    She then considers the creatures for transport. "Mind you I've only been to a few of the villages up North...I left with the intention of not looking back. As far as animals for travail. Sled dogs, yaks for transporting goods. Even Mammoth's. Bears for riding mounts. Perhaps would have been the one thing I would have liked to bring with me...poor thing would die in this heat though."

     


    OoC

    Hide this

     

     

  16.  

    FnmB2FcfOX2Oe95w2Q2S--1--rgq1w.png.8f4145fde2636f51b4d5dc858f928fb4.pngEzra Dyn'Thalos Shadar-Kai, Twilight Cleric


    Ezra

    HP: 10/10, AC: 18, Hit Die 1d8, Passive: Perception: 16, Insight: 16, Investigate: 13

    Str: 16, Dex: 11, Con: 14, Int: 12, Wis: 18, Cha: 9

     Blessing of the R. Q.  Fey Ancestry  Eyes of Night Vigilant Blessing  Trance  Languages  Proficiency and Tools

    Shadow Step: 1/2,


     

     

     

    IC: “My words,” | ‘My thoughts,| My actions . . .

    Ezra winced seeing Duala take a nasty shot to the side as she moved down. Seeing the half-orc take cover behind the building, Ezra moved herself behind the building across the way. The goblins that shot Duala came from the mill it seems. Though there were three still in range as Ezra used the corner of the house for cover. Seeing her the others also take cover, Ezra points at one of the goblins again for a third time. Oh blessed queen of death and winter weather, release thine foes from this life's tether.

    Once more the magic that should be radiating through the goblins head is simply ignored as if the creatures were to stupid to know they should be concerned for those bells. Perhaps the incessant ringing from the church is disrupting the pitch too much. Ezra wishes she had a crossbow at this point. It would be hard to ignore a bolt sticking out of your eye socket.


    TO WHOM It MAY CONCERN....

     

     

    OOC
    • Ongoing Effect:
    • Concentration:
    • Reaction/Ready Action:
    • Swift Action: 
    • Action: 
    • Move Action: Move to AK 20

    Spell Att: +6, Spell Save DC: 14, Wisdom.

    Spells 

    1st 2nd 3rd 4th 5th 6th 7th 8th 9th
    Slots 1/2 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0
    • Bless
    • Command
    • Cure Wounds
    • Faerie Fire
    • Healing Word
    • Shield of Faith
    • Sleep
                   

    Cantrips: Guidance, Toll the Dead, Word of Radiance.

    Clerics have access to all spells on their spell list. The spells shown are the spells prayed for to have access to for the day.

     

  17.  

    DESCRIPTION | SHEET

    Lunaimage.png.d2f76bd3b98bfe5667d6434e184c7f76.pngmaria Gravendirsh
    Female, Neutral Good, Human [Masero], Shifter(Dragonblood Shifter) 5


    AC/TAC/FFAC: 21/14/19 | HP: 58/60 TEMP HP: 0 NON LETHAL: 05 | S/D/C/I/W/C: +4/+2/+2/+0/+3/-1 | F/R/W: +6/+6/+4 | Move: 20'
    Init: +2 | CMD: 24 | FCMD: 20 |Shifter time 7/8 Minutes


    SKILLS: Acrobatics +10, Climb +9, Know (Nature) +5, Perception +11, Stealth +6, Survival +8,


    Luna unbraided her hair to allow it to fully dry in the sun as well as remove her armor for much the same reason. She still shivered a bit from the damp, despite it being much warmer here. As they gathered. Luna agreed something hot would suit her and so ordered stew with hot bread and warm cider if available. She considered the groups next venture but still didn't much care for doing a job for the thieves guild. Despite how easy it might be. The mention of it elicited a grumble.

    She quietly addresses the group as she partakes of the warm food. "Again I'd rather not deal with criminals...though I suppose we're not too far behind with our recent discovery. Tarsis would have legitimate work for us when we reach there though...I'd hate for us to be branded before we even get too far. How much of a risk would this job be Davin?"

    Celest considered the fact everyone has something that they would need to watch out for along the way and blushed after the fact when considering the trouble Medruat was in. "Sorry Medraut. I didn't mean you considering you seemed to not have much say over your situation. Still Masero will be mostly the concern of non humans. Especially further north we go, the more superstitious people will be. Everything is an omen." Luna says. She hardly seems upset anymore speaking of her homeland, though it is more then likely the daggers influence not allowing her emotions to spike one way or the other.

     


    OoC

    Hide this

     

     

  18.  

    FnmB2FcfOX2Oe95w2Q2S--1--rgq1w.png.8f4145fde2636f51b4d5dc858f928fb4.pngEzra Dyn'Thalos Shadar-Kai, Twilight Cleric


    Ezra

    HP: 10/10, AC: 18, Hit Die 1d8, Passive: Perception: 16, Insight: 16, Investigate: 13

    Str: 16, Dex: 11, Con: 14, Int: 12, Wis: 18, Cha: 9

     Blessing of the R. Q.  Fey Ancestry  Eyes of Night Vigilant Blessing  Trance  Languages  Proficiency and Tools

    Shadow Step: 1/2,


     

     

     

    IC: “My words,” | ‘My thoughts,| My actions . . .

    Ezra notices the goblin farthest from the group run south and makes her way south as well. Reciting her prayer she points at the goblin by Duala, but again it seems to not have any effect. Do these filthy goblins never clean their ears?


    TO WHOM It MAY CONCERN....

     

     

    OOC
    • Ongoing Effect:
    • Concentration:
    • Reaction/Ready Action:
    • Swift Action: 
    • Action: Cast Toll of the Dead, on Goblin 3, Goblins passed with 18.
    • Move Action: Move to AF 23

    Spell Att: +6, Spell Save DC: 14, Wisdom.

    Spells 

    1st 2nd 3rd 4th 5th 6th 7th 8th 9th
    Slots 1/2 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0
    • Bless
    • Command
    • Cure Wounds
    • Faerie Fire
    • Healing Word
    • Shield of Faith
    • Sleep
                   

    Cantrips: Guidance, Toll the Dead, Word of Radiance.

    Clerics have access to all spells on their spell list. The spells shown are the spells prayed for to have access to for the day.

     

  19. 8605aba0f141478083fb4450e2e9d476.jpg.8b45d09e027364c9d512506d86df2d56.jpg

    Moxi Rei'Wen
    Female, Neutral Good Gremlin, Alchemist (Construct Rider) 4


    AC/TAC/FFAC: 18/15/14 | HP: 40/40 TEMP HP: 0 NON LETHAL: 05 | S/D/C/I/W/C: -2/+4/+2/+4/+1/-1 | F/R/W: +6/+8/+2 | Move: 30'
    Init: +4 | CMD: 14 | FCMD: 10 |Bombs 5/10


    SKILLS: Appraise: +11, Craft (Alchemy) +15, Disable Device: +11, Knowledge (Arcana): 11, (Engineering): 11, (Nature): 11, Perception: +8, Ride: +15, Stealth: +12


    Nodding to Rackham, Moxi smiled. "It's worth asking, it is a military vessel after all and I am not sure if the cargo has some sealed gimmick to make it harder for pirates to take the cargo hold if they board...Though them boarding poses an problem in and of itself, but that is besides the point. I, am, glad."

    When Midas spoke on Rex, Moxi beamed with pride over her Rexy. "Thank you. He's still a work in progress. But he is the bestest boy. Though. Yeah a flying construct would be tough...Aluminum might help with weight...and instead of the bird aesthetic maybe he could use membrane like wings where they can hold more air? Not sure on the designs he's attempted...though a running ostrich would be interesting."

    Moxi shakes her head and smiles with the other shenanigans taking place with boss and Dame, though she notes Zaer's uneasiness.


    AC: 17, HP: 40/40 SVS Fort: 4, Ref: 7, Wis: 2,

    Combat

    Free Action: 

    Swift Action:

    Standard Action: 

    Move Action: 

    ON-mount-Ebon_Dwarven_Wolf.jpg.dfc42ce4526ef78cf95a198d56fc4ac7.jpg

    Extracts and Prep

     

    Level 1 Extracts

    Level 2 Extracts

    Level 3 Extracts

    Level 4 Extracts

    Level 5 Extracts

    Level 6 Extracts

    Adhesive Spittle Bombers Eye

    Crafters fortune

    Comprehend Languages

    Cure Light Wounds

    Shield

    Skim

    Monkey Fish

    Cure Moderate Wounds

     

     

     

     

    1. Shield
    2. Adhesive Spittle
    3. Pending
    1. Cure Moderate

     

     

     

     

     

  20.  

    FnmB2FcfOX2Oe95w2Q2S--1--rgq1w.png.8f4145fde2636f51b4d5dc858f928fb4.pngEzra Dyn'Thalos Shadar-Kai, Twilight Cleric


    Ezra

    HP: 10/10, AC: 18, Hit Die 1d8, Passive: Perception: 16, Insight: 16, Investigate: 13

    Str: 16, Dex: 11, Con: 14, Int: 12, Wis: 18, Cha: 9

     Blessing of the R. Q.  Fey Ancestry  Eyes of Night Vigilant Blessing  Trance  Languages  Proficiency and Tools

    Shadow Step: 1/2,


     

     

     

    IC: “My words,” | ‘My thoughts,| My actions . . .

    Ezra takes note of the arrow that strikes Omar and Thorodin, as she moves up between the two dead Worg's. Omar's question Ezra felt was quite simple. "Slaughter them back." She says as she fades from Omar's sight appearing further ahead in puff of dark mist.

    Ezra points her finger at the goblin and sites her prayer only for it to seem not to effect the goblin before her. Pity. Though the result of moving forward is still of use. I'm better suited to catch arrows then poor Omar in his robes. She thought to herself. The goblins themselves should be spoiled for choice.


    TO WHOM It MAY CONCERN....

     

    OOC
    • Ongoing Effect:
    • Concentration:
    • Reaction/Ready Action:
    • Swift Action: From Z 16 to Z 22.
    • Action: Cast Toll of the Dead, on Goblin 2, Passed wisdom save with 17. No damage.
    • Move Action: From Y, 10, to Z, 16

    Spell Att: +6, Spell Save DC: 14, Wisdom.

    Spells 

    1st 2nd 3rd 4th 5th 6th 7th 8th 9th
    Slots 1/2 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0
    • Bless
    • Command
    • Cure Wounds
    • Faerie Fire
    • Healing Word
    • Shield of Faith
    • Sleep
                   

    Cantrips: Guidance, Toll the Dead, Word of Radiance.

    Clerics have access to all spells on their spell list. The spells shown are the spells prayed for to have access to for the day.

     

  21. 8605aba0f141478083fb4450e2e9d476.jpg.8b45d09e027364c9d512506d86df2d56.jpg

    Moxi Rei'Wen
    Female, Neutral Good Gremlin, Alchemist (Construct Rider) 4


    AC/TAC/FFAC: 18/15/14 | HP: 40/40 TEMP HP: 0 NON LETHAL: 05 | S/D/C/I/W/C: -2/+4/+2/+4/+1/-1 | F/R/W: +6/+8/+2 | Move: 30'
    Init: +4 | CMD: 14 | FCMD: 10 |Bombs 5/10


    SKILLS: Appraise: +11, Craft (Alchemy) +15, Disable Device: +11, Knowledge (Arcana): 11, (Engineering): 11, (Nature): 11, Perception: +8, Ride: +15, Stealth: +12


    The amount of industrial machines is like being in a candy store for Moxi. Seeing the loading platform come down Moxi looks at the dwarf. Great crafters in their own right and Midas is someone Moxi would try, and fail perhaps, to talk his ear off on the different projects and machines about. Someone she could talk shop with and maybe even not understand everything herself instead of the other way around. She looks over at Rex beside her. "Come on, Rexy. Going for a little trip...Uhmm by the way. When we get going...I'll still have access to my van during the flight...right?" She asks as she walks over to the van and rolls the window down while Rex jumps in over the drivers seat and to the center between the passenger seat. She climbs in and drives the van onto the platform being sure to things straight.


    AC: 17, HP: 40/40 SVS Fort: 4, Ref: 7, Wis: 2,

    Combat

    Free Action: 

    Swift Action:

    Standard Action: 

    Move Action: 

    ON-mount-Ebon_Dwarven_Wolf.jpg.dfc42ce4526ef78cf95a198d56fc4ac7.jpg

    Extracts and Prep

     

    Level 1 Extracts

    Level 2 Extracts

    Level 3 Extracts

    Level 4 Extracts

    Level 5 Extracts

    Level 6 Extracts

    Adhesive Spittle Bombers Eye

    Crafters fortune

    Comprehend Languages

    Cure Light Wounds

    Shield

    Skim

    Monkey Fish

    Cure Moderate Wounds

     

     

     

     

    1. Shield
    2. Adhesive Spittle
    3. Pending
    1. Cure Moderate

     

     

     

     

     

  22. 8605aba0f141478083fb4450e2e9d476.jpg.8b45d09e027364c9d512506d86df2d56.jpg

    Moxi Rei'Wen
    Female, Neutral Good Gremlin, Alchemist (Construct Rider) 4


    AC/TAC/FFAC: 18/15/14 | HP: 40/40 TEMP HP: 0 NON LETHAL: 05 | S/D/C/I/W/C: -2/+4/+2/+4/+1/-1 | F/R/W: +6/+8/+2 | Move: 30'
    Init: +4 | CMD: 14 | FCMD: 10 |Bombs 5/10


    SKILLS: Appraise: +11, Craft (Alchemy) +15, Disable Device: +11, Knowledge (Arcana): 11, (Engineering): 11, (Nature): 11, Perception: +8, Ride: +15, Stealth: +12


    After getting things secured and showing Dame her home slash lab. Dame would note that Moxi is quite meticulous when it comes to where things sit to maximize good floor living space with the lab. The van even had fume vents to increase airflow. The drivers seat is modified to allow Moxi to drive without difficulty either.

    As she pulled up in the van, Moxi was a bit disappointed she could go right back to work in her lab, but it did allow her time to get to know her knew friends better and enjoy some good food. The level of technology at the military compound was something else though. This would have been a dream to work on the multitude of Steam mecha. Drive innovation and create a world closer to relying on science and drift from the misguided and corrupt practice of the watchtowers rules of magic. Moxi appreciated practitioners of the craft like Zaer, but she feels the tower puts too much of a strangle hold on things for true advancements to take shape.

    As the van comes to a stop. Moxi looks about to see where she could leave the van to be loaded proper. Climbing out and going up to see the magnificence that is the Kessal. Technology and an engineers dream in it's own right. The worry of water or air vanished from Moxi as she looked at the ship. "I know it won't happen. But I would love to see the specs on that bad boy." A tear makes it's way to the little gremlin's eye at the sight. "That's beautiful."


    AC: 17, HP: 40/40 SVS Fort: 4, Ref: 7, Wis: 2,

    Combat

    Free Action: 

    Swift Action:

    Standard Action: 

    Move Action: 

    ON-mount-Ebon_Dwarven_Wolf.jpg.dfc42ce4526ef78cf95a198d56fc4ac7.jpg

    Extracts and Prep

     

    Level 1 Extracts

    Level 2 Extracts

    Level 3 Extracts

    Level 4 Extracts

    Level 5 Extracts

    Level 6 Extracts

    Adhesive Spittle Bombers Eye

    Crafters fortune

    Comprehend Languages

    Cure Light Wounds

    Shield

    Skim

    Monkey Fish

    Cure Moderate Wounds

     

     

     

     

    1. Shield
    2. Adhesive Spittle
    3. Pending
    1. Cure Moderate

     

     

     

     

     

  23. 8605aba0f141478083fb4450e2e9d476.jpg.8b45d09e027364c9d512506d86df2d56.jpg

    Moxi Rei'Wen
    Female, Neutral Good Gremlin, Alchemist (Construct Rider) 4


    AC/TAC/FFAC: 18/15/14 | HP: 40/40 TEMP HP: 0 NON LETHAL: 05 | S/D/C/I/W/C: -2/+4/+2/+4/+1/-1 | F/R/W: +6/+8/+2 | Move: 30'
    Init: +4 | CMD: 14 | FCMD: 10 |Bombs 5/10


    SKILLS: Appraise: +11, Craft (Alchemy) +15, Disable Device: +11, Knowledge (Arcana): 11, (Engineering): 11, (Nature): 11, Perception: +8, Ride: +15, Stealth: +12


    Moxi just smiles at the enthusiasm, Dame shows after receiving the bullets from Xi. "I appreciate it. Though...some of the chemicals I work with can have a much greater...discharge then gun powder...so might need to go over some don'ts so we don't become wallpaper. Other then that an extra set of hands is lovely." While Moxi is certain Dame will be fine, she leaves nothing to chance having witnessed people more stable do unexpected renovations to their work areas. "I think for the most part I'll be making sure things are secure for the trip. Wonder if I'll have time to make a few acid vials. I'll have time in transit at least. Oooh I could look up at ways to create chemical bullets. Add some extra elements to the pew pew's. We'll see how things work out."


    AC: 17, HP: 40/40 SVS Fort: 4, Ref: 7, Wis: 2,

    Combat

    Free Action: 

    Swift Action:

    Standard Action: 

    Move Action: 

    ON-mount-Ebon_Dwarven_Wolf.jpg.dfc42ce4526ef78cf95a198d56fc4ac7.jpg

    Extracts and Prep

     

    Level 1 Extracts

    Level 2 Extracts

    Level 3 Extracts

    Level 4 Extracts

    Level 5 Extracts

    Level 6 Extracts

    Adhesive Spittle Bombers Eye

    Crafters fortune

    Comprehend Languages

    Cure Light Wounds

    Shield

    Skim

    Monkey Fish

    Cure Moderate Wounds

     

     

     

     

    1. Shield
    2. Adhesive Spittle
    3. Pending
    1. Cure Moderate

     

     

     

     

     

  24.  

    FnmB2FcfOX2Oe95w2Q2S--1--rgq1w.png.8f4145fde2636f51b4d5dc858f928fb4.pngEzra Dyn'Thalos Shadar-Kai, Twilight Cleric


    Ezra

    HP: 10/10, AC: 18, Hit Die 1d8, Passive: Perception: 16, Insight: 16, Investigate: 13

    Str: 16, Dex: 11, Con: 14, Int: 12, Wis: 18, Cha: 9

     Blessing of the R. Q.  Fey Ancestry  Eyes of Night Vigilant Blessing  Trance  Languages  Proficiency and Tools


     

     

     

    IC: “My words,” | ‘My thoughts,| My actions . . .

    "Or not...of course...of all the times to forget they don't know common." Ezra says, Fortunately the armor holds on Thordin. Ezra Then goes into another prayer, this time, with the intent to harm. "Wings of black to guide the soul. Let echoes chime the Raven's toll." Ezra is still learning her way around the Raven Queens blessing as a grave yard bell sounds by the injured Worg.


    TO WHOM It MAY CONCERN....

     

     

    OOC
    • Ongoing Effect:
    • Concentration:
    • Reaction/Ready Action:
    • Swift Action:
    • Action: Cast Toll of the Dead, 3 Damage. to worg 1
    • Move Action:

    Spell Att: +6, Spell Save DC: 14, Wisdom.

    Spells 

    1st 2nd 3rd 4th 5th 6th 7th 8th 9th
    Slots 1/2 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0 Slots 0/0
    • Bless
    • Command
    • Cure Wounds
    • Faerie Fire
    • Healing Word
    • Shield of Faith
    • Sleep
                   

    Cantrips: Guidance, Toll the Dead, Word of Radiance.

    Clerics have access to all spells on their spell list. The spells shown are the spells prayed for to have access to for the day.

     

  25. 8605aba0f141478083fb4450e2e9d476.jpg.8b45d09e027364c9d512506d86df2d56.jpg

    Moxi Rei'Wen
    Female, Neutral Good Gremlin, Alchemist (Construct Rider) 4


    AC/TAC/FFAC: 18/15/14 | HP: 40/40 TEMP HP: 0 NON LETHAL: 05 | S/D/C/I/W/C: -2/+4/+2/+4/+1/-1 | F/R/W: +6/+8/+2 | Move: 30'
    Init: +4 | CMD: 14 | FCMD: 10 |Bombs 5/10


    SKILLS: Appraise: +11, Craft (Alchemy) +15, Disable Device: +11, Knowledge (Arcana): 11, (Engineering): 11, (Nature): 11, Perception: +8, Ride: +15, Stealth: +12


    Moxi looks up appreciatively tow Xi. "Thank you, but that is not quite the issue. Rex also has saddle bags an I can carry quite a bit with him." Moxi says, though currently the saddle bags are in her van. She then looks up at Captain Rakham. "That's handy and all and good to note. Though...my lab is also my home. I have it set up in. I suppose I could see about staying at a place...will be weird, and might not get any sleep. But yeah if there's room I can drive it over today." Considering how quickly this sprang up Moxi wasn't even considering she would be needing to figure out another sleeping arrangement. She would need to make sure the chemical containers are secured again when she takes it to the shipyard. She won't make the mistake of not checking...again.

    "Well looking forward to a first job and starting the grand Drujba tour...should make t-shirts."


    AC: 17, HP: 40/40 SVS Fort: 4, Ref: 7, Wis: 2,

    Combat

    Free Action: 

    Swift Action:

    Standard Action: 

    Move Action: 

    ON-mount-Ebon_Dwarven_Wolf.jpg.dfc42ce4526ef78cf95a198d56fc4ac7.jpg

    Extracts and Prep

     

    Level 1 Extracts

    Level 2 Extracts

    Level 3 Extracts

    Level 4 Extracts

    Level 5 Extracts

    Level 6 Extracts

    Adhesive Spittle Bombers Eye

    Crafters fortune

    Comprehend Languages

    Cure Light Wounds

    Shield

    Skim

    Monkey Fish

    Cure Moderate Wounds

     

     

     

     

    1. Shield
    2. Adhesive Spittle
    3. Pending
    1. Cure Moderate

     

     

     

     

     

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