Jump to content

Ziminar

Members
  • Posts

    92
  • Joined

  • Last visited

1 Follower

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Thanks for the tip, I will do that from now on.
  2. When Kresh’s sword comes down the wolf it jumps aside just in time. With a great Klang! the sword hits the ground barely missing the wolf. DM Just a quick recap on what happened during combat so far: We completed a first round of combat in which every player described their action, after that every wolf that was still alive executed an action. We are now at round 2. @Kamishiro_Rin, , , had their turn in round 2. That means , , can take their turn. Any remaining wolves after that will take their turn after which round 3 will start. As suggested in the OOC thread, I will add more info during combat about the round we are in and who still had to describe their action for that round.
  3. This time the skeletal ghostly grips the fourth wolf into its flank, where it touches the wolf some black lightning can briefly be seen. The wolf's body jerks in a last attempt to avoid more pain but it's too late. It falls to the ground, lifeless. When Victor's spells hits the huge black hound it almost seems like its suddenly afraid of something only it can see, its eyes flash from side to side and then suddenly its body twitches and collapses to the ground. At the same time Chipluck's attack misses its target. DM At this point only Wolf 3, once hit by Kresh, is still up.
  4. Well it tried but failed sadly, it sure was hungry for some sorcerer meat.
  5. Vadania keen senses register the subtle preparation of Gath's move and just as quickly draws his short sword to the intimidation. Intimidate
  6. Wolf 4 attack (adv. pack tactics)Wolf Bite piercing damageAs it watches its packmate first collapse to the ground bleeding and shortly after that catch flame it (Wolf 1) runs towards Viktor (H4 -> J12). Its eyes seem to shoot fire, it pulls back its head just before it lunges forward to attack Victor.Bite Attack Victor had already seen the wolf dashing towards him and was completely ready for its attack, just as the wolf tries to bite Victor he moves of its reach just in time. The badly hurt wolf slashed by Kresh's sword has only one thing on its mind which is revenge. It attacks Kresh aiming at his giant muscular legs. Wolf 3 Bite attack. Wolf 4 sees Kresh attack its packmate and joins in the attack of the giant dragonborn by moving closer to him (S18 -> R17) and attacks. As the wolf makes its attack Kresh turns toward the wolf and lets it bits at its armor, its teeth seem to crack on the dragonborn's armor. Wolf 4 Attack DM Viktor: deflects the attack by Wolf 1 Kresh: suffers 7 piercing damage by Wolf 3 Kresh deflects the attack by Wolf 4 Hold on, the wolves go first. So this is your second turn, right?
  7. As Trisae speaks the magic words, “Vil’zra’quath xta’rl!” and waves her hands in an ominous pattern casting the chill touch spell on wolf 2, illuminated in the dim light of the campfire. She creates a ghostly, skeletal hand in the space of wolf 2, assailing it with the chill of the grave. As the hand touches the wolf it slightly flinches from the sudden pain it suffers in his right flank. The wolf snarles but keeps his focus on Viktor who is standing right next to the fire. Keeping his full attention on the sorcerer it doesn't notice Chipluck readying his sling and aim straight for its head. As the bullet from the sling hits the skull of the wolf a audible crack can be heard, and right after a short whelp the wolf collapses to the ground, blood oozing from it's head seeping into the forest floor. Just like the wolf Viktor also hadn't noticed Chipluck targeting the same wolf he had it's eyes on, the wolf's dead bleeding body catches flame radiating an ever fouler stench of burning rotted flesh. Kresh rushes to the opposite side of the fire towards the other two wolves. Raising his sword in the air and shouting ferociously he bridges the gap between him and the wolf quickly. Bringing his sword down with one swift motion it cuts deep into its left flank, blood flying through the air. The wolf is gravely wounded but still standing. Watching Kresh hacking at the wolf with his mighty sword, Aelysûne focuses on the wolf standing a little behind Kresh's target. A short bright flash can briefly be seen leaving her hands and piercing its target, surrounding it briefly with lightning it seems. The wolf visibly suffers a great deal of pain. OOC Am i correct when I assume that used his turn already?
  8. TDM did you add a 1d4 or a straight 4 to your attack roll? I added a separate 1d4 roll for Bless, so that brings your attack role to 19
  9. Normally everybody would roll initiative and each will get his or her turn in order of the rolls. To avoid that everybody is waiting on a specific person to post I opted to use group Initiative. The group which rolls the highest average Initiative goes first as a group. The player rolled an average of 12.4 and the monsters rolled an 8, so the players go first as a group. You don’t have to wait on the others in your group, you can post whenever it suits you.
  10. In the dark of the ancient forest, two pairs of corrupted wolves step forth from the shadowed underbrush. Their once-sleek black fur now matted and twisted, they resemble nightmarish specters more than natural creatures. Their eyes, once vibrant and wild, now burn with a malevolent yellow glow. These orbs seem to pierce the darkness, fixating on the group of startled adventurers huddled around the campfire. The wolves' fangs, grotesque and elongated, jut out from their snarling maws like dagger like shards. As they emerge, they move with an eerie fluidity. Their limbs contort, elongating in unnatural ways, their ribs protrude, and their spines curve in an arch, as if they've been sent by some malevolent force. DM I have rolled Initiative for the group and the 4 wolves, whichever group has the highest average Initiative goes first as a group. In this case you go first, so each player describes their desired action, roll for attack and for damage and/or saving throw for the target. So if you take an action that involves your target to make a saving throw you roll for the target in the same post. I have created an Excel file, put your character on a location on the map by putting the first letter of your name in the grid as a starting location. When you move during your combat, please add the name of the square in your post you are moving from and to. Let me know if you have any question and/or I have screwed things up.
  11. I’m sort of on vacation the coming week but I’ll try to post a bit
  12. As the dusk turns into a night the forest becomes pitch black, except for where the light of the fire built by Kresh manages to penetrate the night. Looking around all you can see is trees with your own dancing shadow projected unto those trees. The forest is so quiet you almost become convinced there is no living creature in the forest, at least not at night. It's like the creatures normally roaming the forest at night looking for food are afraid to come out. You wonder if something is wrong and if it has something to do with the disappearance of the crystal. Staring into the flames your mind starts to wander, the flames almost have an hypnotic effect on you. Both Kresh and Ultonius can hear some twigs breaking and a faint foul smell prickling their noses.
  13. Cool! Thanks for the tips and info. I had indeed read somewhere that in pbp the DM rolls for the players quite often but I didn't know for what specific rolls it should be done. I was also a bit worried that some players might think that I would take too much control away from them by making those rolls. So for the watch we will have a standard order. For combat I will be going with block initiative, where I will also roll for the players and let every player post their actions when its the groups turn and then describe what the monsters are doing as a group.
×
×
  • Create New...