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Posts posted by Lodwilk
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Had to do a quick update on my application sheet. Accidentally gave myself 115 AC as opposed to 15.
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Thanks I had fun coming up with it, and I like the idea of a character with a very tragic backstory and tries his best to be very serious because of it, but it's just not in his nature.
As for The Sear, honestly the only idea I had for them was that their name was a lame cooking pun. Anything else I'd leave up to you so I left it very open to DM manipulation. Figured that would make it easier to incorporate them into a published adventure path. As for what Cook believes, he sees them as an entity that came to him at his lowest moment and offered him a hand and as such trusts them. I am planning that as the adventure continues and his wisdom grows he will start to realize that yes The Sear came to help when he was at his lowest, but they also came when he was at his most emotionally vulnerable and took advantage of that. Which will start to change how he sees the situation, but for now there is 100% trust.
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Character is complete and ready for review. Let me know if you have any questions/comments/concerns
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Cook - Goblin Witch
HP: 13 | AC: 15 | Speed: 25 | Focus: 2/2 | Class DC: 17
Perception: +7 | Fort: +4 | Ref: +5 | Will: +6
Stats | Skills | Prepared Spells
Conditions:
This is a description of action.
"This is speech."
And this is thought.
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Background
There once was a small, roadside inn called The Gobl Inn. It was a quaint little place run by a family of goblins known as the Clearguts, who fed and provided shelter to those traveling the more remote areas in southern Brevoy. The inns kitchen was run by the youngest member of the family Grul Cleargut, who took his role as cook extremely seriously and with a dedication to providing delicious tasting meals to their patrons. His kitchen was usually filled with the smells of delicious foods and sounds of his terrible singing, occasionally “harmonized” with by his pet raven Tickles.
This simple life for the Cleargut family was brought to ruin one day, by a group of bandits who had fallen on hard times and found the remote inn to be an easy target for food and supplies. The majority of the Clearguts tried to fight back the bandits and were killed for their resistance. Grul had managed to hide in a little hideaway in the attic while the bandits looted the inn for everything they could carry. When the bandits eventually left he waited a full day before leaving the attic to find his family dead, and his home completely ruined. Grul couldn’t bear to look at the building, as it was a reminder that while his family was being murdered he was curled in a ball in the attic too afraid to move even an inch. That very day he set the Gobl Inn on fire, and spent the night sleeping in the charred remains of the building.
As he slept he was visited by an entity who referred to themselves as The Sear who was drawn to his grief and shame and offered him a deal. The Sear believed that there was a rot in this world that was eating away at society causing needless violence the likes of which Grul had just experienced. They know of an opportunity in Restov that can lead to the seeds of a community that can stand strong against such a rot, but they need a champion to help create such a community. In exchange this champion would be gifted powers to help achieve this goal. Wooed by the idea of helping create such a community as well as the abilities to fight back against people like those bandits, Grul accepted the deal.
In the morning Grul stood before the ruins of his family home coming to terms with the idea of how that part of his life was dead forever. He left his name with the ashes of his home, and Cook began his journey to Restov, as Tickles the raven followed overhead.
Appearance
Visually, Cook is easy to miss. He is small, lanky with pale blue skin and even paler yellow eyes. He is still wearing the clothes from the attack on the Gobl Inn, though they now have more holes and tears in them from his walk to Restov. He does wear a little chefs hat that is so grease stained it’s a permanent brown now, with the top of it being nearly flattened down to his bald skull from Tickles constantly sitting on it when he’s tired. When he first started his journey to Restov the cookware draped off his pack would clang and make all sorts of noise as he walked. Though he has since learned how to pack them so they don’t make as much noise.
PersonalityCook is dedicated to doing everything he can to prevent what happened to him from happening to others. As such he is very serious when it comes to anything involving protecting the weak and those too small to protect themselves.
Any other time though the name Grul has been buried, the man is still in there. He loves to sing, though he isn’t conventionally good at it. Having grown up in customer service he is very big on taking care of others and making sure people are comfortable. He isn’t very religious at all but does view the process of cooking a meal as an almost religious ritual, especially if it’s a meal for others.
Edicts:
- Protect those who cannot protect themselves.
- If someone is hungry, you feed them.
Anathemas
- Killing without reason
- Taking advantage of the weak.
Questions
1:Do you want to use the Kingdom Building Rules (and, by extension, Warfare rules), or would you prefer to have the Kingdom in the background?I’d like to give it a try, but if the majority of the other players don’t want to deal with it then I am fine with that
2:Do you want to incorporate the Companion characters from the Companion Guide (characters based on the Owlcat CRPG) in any capacity?
Yes.
3: Do you want to incorporate the alternate Camping rules from the Companion Guide?
Yes I would and I am definitely not biased because I ended up making a character who’s a cook.
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Cook, The Goblin Witch
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For sure interested in this and I already have a couple concepts in mind. You said that one spot is already guaranteed for someone, what class would they be playing? Hopefully knowing that will help me eliminate one of my ideas.
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Place Holder. Elevator pitch is a Kobold Sorcerer who genuinely believes he is a dragon wyrmling.
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Acknowledged!
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Would it be ok if I go with a Lizardfolk ancestry?
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Karrus of the Silent Depths
Inventory
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Completed application will go here
Jorvel, Human Aasimar Barbarian
in Submissions
Posted · Edited by Lodwilk (see edit history)
Jorvel Jacquer