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Posts posted by Excior
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So where are my two characters now?
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1 hour ago, Tecumseh said:
Right underneath each post you should see "Quote" and "Clone". They are to the right of the plus button.
DOH!, I a sorry Tecumseh I see it now my bad
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1 hour ago, Draidden said:
If you see someone else's post/sheet you can click the clone button and it will copy it into your post without the quote block. Then you can just edit it to have your characters info.
which one is the clone button?
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could somebody possibly help me out and show me how to make a cool character sheet for my guys, my coding know how sucks.
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Molly points toward the other end of the tunnel. "Lets at least see if we can raise it the right way first, I bet the wheel that raises and lowers it is on the other side." He once more points toward the end of tunnel as he too stoops and passes beneath the Iron barrier
Oswald had already went under the portcullis began to sneak down the tunnel with his back to the wall trying to make as little sound as possible.
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Molly looks the area of the portcullis over while Oswald searches the area with the others. "The portcullis may have its locking mock on the walls above or just inside the caste walls at the end of the tunnel over there." He points toward the other end of the entry tunnel of the gate house.
" Lets get out of this gloomy entry tunnel and into the court yard byound." Oswald says
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55 minutes ago, cailano said:
Being a minstrel doesn't help her, but Molly doesn't see anything that would lock the portcullis in place. The controls for it seem to be outside the tunnel somewhere. Maybe on the gatehouse roof (which is accessible from the castle walls) or on the far side of the tunnel.
Him, Molly is a Him got the name from the band Molly Hatchet lol.
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4 minutes ago, Draidden said:
So let me see if I have this right.
Beyond the portcullis is a tunnel. There are murder holes along the top and sides, on both sides. And there are doors on either side halfway through?
Can we see the other side of the tunnel from where we are? If so, is there another portcullis at the other end?
can since Molly is a Minstrel does that follow along the thief track like a bard does in D&D? if so can He look to see if he can tell if the portcullis is safe to pass under? i.e. locked in place
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Molly hands over the grappling hook " Sounds like a good plan to me." Oswald nods his head in agreement.
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1 hour ago, Draidden said:
Did he give his sling to someone else? I put him there because I thought he had the sling and was trying to put missile people in the second row middle.
It should not be too hard. I believe you can move through friendly occupied spaces with no trouble. Unless they try to stop you.
Oswald has a STR of 17 and an Agility of 8 Molly has an Agility of 14 and a Str of 4 so in the last post around the time the zombies blew up I posted that they switched weapons Oswald gave Molly the sling and Molly gave Oswald the dagger then the plant zombies blew up and Molly grabbed the short sword and dagger, ( if sombody wants the dagger let me know)
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I am good with the formation, how difficult will it be for Oswald to get to the front should he be needed. He only has a short sword afterall.
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After they Mob of villagers is placed in some form of marching order Oswald takes out his new short sword also takes out the dagger, now with a weapon in each hand he stands ready to make his way into the ruined Keep. Molly looks around for a few more stones that would be good slings stones and places them within easy reach and likewise keeps an eye out for any danger as they enter the group. The young minstrel watches the arrow slits and murder holes in case he might spy something inside the ruined gate house. “We should search the gate house before we move further into the keep, don’t want to leave some nasty demon behind to attack us from the rear” Molly says probably a little to loud something he realized after he had spoken.
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It was a joke
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3 hours ago, cailano said:
Experience in DCC is as straightforward as it gets: if you survive a dangerous encounter, you gain an experience point. When you have enough experience points to go up a level, you do. It takes 10xp to go from level zero to level one.
Now, all that said, we're going to use an even simpler alternative system: you level up at the end of each module. Many groups handle levels in that way, and I think it will work particularly well for us due to the slow pace of PbP gaming.
So, no need to track XP. If you survive the module, your character will reach first level.Ok so lets all go home and level up!
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Not sure if you guys would agree but Terry Brooks and the Shannara series is a good one
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1 hour ago, Draidden said:
If i remember correctly, there is no AC in M&M. You make an attack roll opposed by the targets defense roll and higher total wins. If you hit then the target makes a resistance roll to see if it can take the hit with no damage or if you walloped him good. So you pretty much post your intentions and your rolls and then have to wait for the GM to give you the results. It is a lot more complex then other RPG games, but with good roles you can take a big baddie out with one or two hits. Of course you could pound on them all day long and have no affect too. 😉
This is not M&M its DCC
I will get my post out this afternoon CST I got to make a 2 hour round trip drive for the company this AM
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I have to go to the Doctor today, I will try to post this evening but it will be most likely tomorrow before I can post.
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If you can get more players do it. Is it my turn to act yet?
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16 minutes ago, cailano said:
It would take a round for them to communicate and switch weapons.
You're welcome to try turning your crutch into a spear. It would take about ten minutes. Or one if you want to risk breaking it into something useless.
so what are my chances of breaking it and making it a functional spear? ( I will most likely wait until after the combat and whittle the tip of the crutch into a spear)
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If I am up next can my characters exchange weapons and then let Molly sling a stone or will it take a round to do that?
Molly would be better with the sling and Oswald will end up being better with hand to hand attacks. could I sharpen the crutch and make a crude spear?
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1 hour ago, Tecumseh said:
Ahm, you're right. I confused Dragon's attack roll with their initiative roll.
Player Initiative Action Result Excior 19 Attack with Sling missed Draidden 13 Attack with Sword Hit, 4 Damage Malkavian Grin 13 Attack with Spear Hit, 8 Damage Vine Horrors 13 Attack Thugnar missed Dixi 9 Attack x2 missed x2 TheDragonFlame 6 Attack with Bow missed Shocker 4 Tecumseh 4 Attack x2 missed x2 RougueBlade0729 resigned You might want to add a line for each character
Player Character Initiative Action Result
Excior Minstrel 19 waiting None
Excior Guild beggar 19 Attack with Sling Miss
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@caliano can you kinda tell us where everybody is located including the plant zombies? in relation to one another.
is there a picture in the module of theses monsters?
Sailors on the Starless Sea - OOC
in Game Forum
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Ok