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Posts posted by Terran
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The Auction
in GAME
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Unless the Dwarves were absent for an extended period, it seems doubtful that they would fail to smell the fumes from a rotting corpse so close to their encampment as the dead courier decomposed.
And by time, I was referring to the amount of time that has passed between the sending of the message and its delivery which entails a presumption that the sender feels exactly the same as they did when the message was sent out years ago.
It was not a reference to longevity of life, just that most things and positions tend to change over time and so might the original basis of the treaty. Not that it can't be presented, just that we can't ensure that it still relevant and accurate.
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Best wishes!! 😀
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Does anyone even speak Dwarven?
Do we know anything about the dagger given the special pommel?
Plus, given the amount of time that has expired and the collapse of the tunnel, diplomatic situation might have changed and a treaty moot.
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The Auction
in GAME
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I thought the tail could curl over her head like a third arm and simply drop the flask on top of herself.
I already failed the escape attempt.
The fire was a theatrical back up.
So, go with the profound dice failure I suppose.
Next time, if she ever stupid enough to try flanking and gets grappled, she will try to gut someone instead. 😀
Thank the gods this is a dress rehearsal.
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The Auction
in GAME
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Quote
At Jessies' words, Simimar and Lathai glance at the hin in a manner that indicates, they have not missed her presence.
Couple questions:
1. Does Jessie know the elves; they seem to know her?
2. If so, how?
3. What is a "hin?" I assume a typo, but not sure what you intended, especially given my first question.
Thanks
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Chapter 2(c)
in Game
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The Auction
in GAME
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Ghosts Come Home to Roost?
in Main ThreadGroup
Posted · Edited by Terran (see edit history)
OOC
Free Action: Think
Swift Action:
Move Equivalent Action:
Standard Action: Readied Action to Attack Foes with MW Short Bow if any enemy appear and Jessie has a line of sight
Move:
Full Round Action:
Jessie Tosscobble III's AppearanceJessie is small standing at 2 foot 8 inches and weighing a mere 27 pounds. As such, the lass intentionally keeps her brown hair long to cover her halfling features, which allows the rogue to pass herself off as a small humanoid or even young human or half-elven child when convenient or necessary.
Dressed dark purple clothing, which is overlaid with attractive black leather accoutrements, Jessie keeps the paraphernalia of her 'profession' secreted upon her person, and especially the authorities, except when in use.
Her friendly blue eyes and warm, sincere smile are disarming and allow the lass to paint a picture of a young girl who is completely unintimidating by all appearances, an assumption often made by others which suits her well and which she actively cultivates.
To promote this look of youth or innocence, most of Jessie's weapons, alchemical doodads, pack, and other equipment are kept hidden under her clothing and also by her large heavy dark green cloak.
CONTINUING EFFECTS: None