Darvin clambered up to the top. It was not exactly a quiet trip, but hopefully they were at least past the worst of the fortifications. He tried to peer into the darkness for a moment before giving up and calling up a simple light spell, the soft light pouring out of the spellcasting orb he held aloft. "Well, that is unfortunate." He said, as their climb and presence roused the zombie ogre. As it slowly got up to attack them, he pointed his rod towards the creature, a lance of arcane energy blasting towards it.
Actions/OOC
Yea, some of us need Light, so I'll hold a light spell for now.
Standard Action: Eldritch Blast at the ogre
Move Action:
Concentration:
Conditions: Light
HP: 32/32
Statblock
Darvin, Scribe of the All Seeing Eye
Str 8 (-1)
Dex 14 (2)
Con 12 (1)
Int 14 (2)
Wis 10 (0)
Cha 16 (3)
Proficiency Bonus: +3
INIT: +2
AC: 13
HD: 5/5d8
HP: 32/32; TEMP: 0
Speed: 30 ft
Passive Perception: 12
Gifts:
Charm of Bounty: Create Food and Water 3/3
Human:
Bonus Skill/Feat
Cloistered Scholar:
Library Access
Warlock:
Otherworldly Patron: Celestial (Savras)
Pact Magic
Healing Light: 6/6
Eldritch Invocations:
-Agonizing Blast
-Beguiling Influence
-Book of Ancient Secrets
-Repelling Blast
Pact of the Tome (Detect Magic; Identify)
Rod of the Packeeper: 1/1 (1 per day, regain a spell slot)
ASI:
Magic Initiate (Warlock): Minor Illusion; Mage Hand; Hex
lvl 4: Eldritch Adept
Attacks
Eldritch Blast +7 1d10+3
Club +2 1d6-1
Dagger +5 1d4+2
Spell Slots
Pact Magic:
LVL 3: 2/2
Magic Initiate:
Hex: 1/1
Spells Known
Spells Known
LVL 0: Eldritch Blast; Guidance; Light; Mage Hand; Mending; Minor Illusion; Prestidigitaion; Sacred Flame; Thaumaturgy; Mind Sliver
LVL 1: Cure Wounds; Comprehend Languages; Hex; Detect Magic; Identify
LVL 2: Lesser Restoration; Suggestion
LVL 3: Daylight; Hypnotic Pattern